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cstrike-basehook-linux

Internal project base for Counter-Strike: Source on Linux. Includes full OpenGL ImGui rendering and input handling, a minimal Source SDK implementation, virtual hooking class and various other features for quick prototyping.

Features

Requirements

You will need cmake, a relatively up-to-date C++ compiler and 32-bit SDL2 headers.

If you are on a 64-bit system you may need to enable 32-bit repositories.

pacman -S cmake base-devel lib32-sdl2 gcc-multilib

Usage

After you have cloned or extracted an archive of the repository you can use cmake . to create a Makefile and make to build the shared library. When finished, load the output file into the game while it is running. Using gdb is recommended.

Press <kbd>INSERT</kbd> to toggle the configuration window.

Credits

Special thanks to luk1337 for the ImGui SDL2 input fix.