Awesome
<img width="300" alt="Epoxy logo" src="docs/images/logo.svg" >Epoxy is a suite of declarative UI APIs for building UIKit applications in Swift. Epoxy is inspired and influenced by the wonderful Epoxy framework on Android, as well as other declarative UI frameworks in Swift such as SwiftUI.
Epoxy was developed at Airbnb and powers thousands of screens in apps that are shipped to millions of users. It has been developed and refined for years by dozens of contributors.
Below are a few sample screens from the Airbnb app that we've built using Epoxy. Our usages of Epoxy span from our simplest forms and static screens to our most advanced and dynamic features.
Home Details | Home Photos | Messaging | Registration |
---|---|---|---|
Table of contents
Installation
Epoxy can be installed using CocoaPods or Swift Package Manager.
CocoaPods
To get started with Epoxy using Cocoapods add the following to your Podfile
and then follow the integration instructions.
pod 'Epoxy'
Epoxy is separated into podspecs for each module so you only have to include what you need.
Swift Package Manager (SPM)
To install Epoxy using Swift Package Manager you can follow the tutorial published by Apple using the URL for the Epoxy repo with the current version:
- In Xcode, select “File” → “Swift Packages” → “Add Package Dependency”
- Enter https://github.com/airbnb/epoxy-ios.git
Epoxy is separated library products for each module so you only have to include what you need.
Modules
Epoxy has a modular architecture so you only have to include what you need for your use case:
Module | Description |
---|---|
Epoxy | Includes all of the below modules in a single import statement |
EpoxyCollectionView | Declarative API for driving the content of a UICollectionView |
EpoxyNavigationController | Declarative API for driving the navigation stack of a UINavigationController |
EpoxyPresentations | Declarative API for driving the modal presentations of a UIViewController |
EpoxyBars | Declarative API for adding fixed top/bottom bar stacks to a UIViewController |
EpoxyLayoutGroups | Declarative API for building composable layouts in UIKit with a syntax similar to SwiftUI's stack APIs |
EpoxyCore | Foundational APIs that are used to build all Epoxy declarative UI APIs |
Documentation and tutorials
For full documentation and step-by-step tutorials please check the wiki. For type-level documentation, see the Epoxy DocC documentation hosted on the Swift Package Index.
There's also a full sample app with a lot of examples that you can either run via the EpoxyExample
scheme in Epoxy.xcworkspace
or browse its source.
If you still have questions, feel free to create a new issue.
Getting started
EpoxyCollectionView
EpoxyCollectionView
provides a declarative API for driving the content of a UICollectionView
. CollectionViewController
is a subclassable UIViewController
that lets you easily spin up a UICollectionView
-backed view controller with a declarative API.
The following code samples will render a single cell in a UICollectionView
with a TextRow
component rendered in that cell. TextRow
is a simple UIView
containing two labels that conforms to the EpoxyableView
protocol.
You can either instantiate a CollectionViewController
instance directly with sections, e.g. this view controller with a selectable row:
enum DataID {
case row
}
let viewController = CollectionViewController(
layout: UICollectionViewCompositionalLayout
.list(using: .init(appearance: .plain)),
items: {
TextRow.itemModel(
dataID: DataID.row,
content: .init(title: "Tap me!"),
style: .small)
.didSelect { _ in
// Handle selection
}
})
</td>
<td>
<img width="250" alt="Screenshot" src="docs/images/tap_me_example.png">
</td>
</tr>
</table>
Or you can subclass CollectionViewController
for more advanced scenarios, e.g. this view controller that keeps track of a running count:
class CounterViewController: CollectionViewController {
init() {
let layout = UICollectionViewCompositionalLayout
.list(using: .init(appearance: .plain))
super.init(layout: layout)
setItems(items, animated: false)
}
enum DataID {
case row
}
var count = 0 {
didSet {
setItems(items, animated: true)
}
}
@ItemModelBuilder
var items: [ItemModeling] {
TextRow.itemModel(
dataID: DataID.row,
content: .init(
title: "Count \(count)",
body: "Tap to increment"),
style: .large)
.didSelect { [weak self] _ in
self?.count += 1
}
}
}
</td>
<td>
<img width="250" alt="Screenshot" src="docs/images/counter_example.gif">
</td>
</tr>
</table>
You can learn more about EpoxyCollectionView
in its wiki entry, or by browsing the code documentation.
EpoxyBars
EpoxyBars
provides a declarative API for rendering fixed top, fixed bottom, or input accessory bar stacks in a UIViewController
.
The following code example will render a ButtonRow
component fixed to the bottom of the UIViewController
's view. ButtonRow
is a simple UIView
component that contains a single UIButton
constrained to the margins of the superview that conforms to the EpoxyableView
protocol:
class BottomButtonViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
bottomBarInstaller.install()
}
lazy var bottomBarInstaller = BottomBarInstaller(
viewController: self,
bars: bars)
@BarModelBuilder
var bars: [BarModeling] {
ButtonRow.barModel(
content: .init(text: "Click me!"),
behaviors: .init(didTap: {
// Handle button selection
}))
}
}
</td>
<td>
<img width="250" alt="Screenshot" src="docs/images/bottom_button_example.png">
</td>
</tr>
</table>
You can learn more about EpoxyBars
in its wiki entry, or by browsing the code documentation.
EpoxyNavigationController
EpoxyNavigationController
provides a declarative API for driving the navigation stack of a UINavigationController
.
The following code example shows how you can use this to easily drive a feature that has a flow of multiple view controllers:
<table> <tr><td> Source </td> <td> Result </td></tr> <tr> <td>class FormNavigationController: NavigationController {
init() {
super.init()
setStack(stack, animated: false)
}
enum DataID {
case step1, step2
}
var showStep2 = false {
didSet {
setStack(stack, animated: true)
}
}
@NavigationModelBuilder
var stack: [NavigationModel] {
.root(dataID: DataID.step1) { [weak self] in
Step1ViewController(didTapNext: {
self?.showStep2 = true
})
}
if showStep2 {
NavigationModel(
dataID: DataID.step2,
makeViewController: {
Step2ViewController(didTapNext: {
// Navigate away from this step.
})
},
remove: { [weak self] in
self?.showStep2 = false
})
}
}
}
</td>
<td>
<img width="250" alt="Screenshot" src="docs/images/form_navigation_example.gif">
</td>
</tr>
</table>
You can learn more about EpoxyNavigationController
in its wiki entry, or by browsing the code documentation.
EpoxyPresentations
EpoxyPresentations
provides a declarative API for driving the modal presentation of a UIViewController
.
The following code example shows how you can use this to easily drive a feature that shows a modal when it first appears:
<table> <tr><td> Source </td> <td> Result </td></tr> <tr> <td>class PresentationViewController: UIViewController {
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
setPresentation(presentation, animated: true)
}
enum DataID {
case detail
}
var showDetail = true {
didSet {
setPresentation(presentation, animated: true)
}
}
@PresentationModelBuilder
var presentation: PresentationModel? {
if showDetail {
PresentationModel(
dataID: DataID.detail,
presentation: .system,
makeViewController: { [weak self] in
DetailViewController(didTapDismiss: {
self?.showDetail = false
})
},
dismiss: { [weak self] in
self?.showDetail = false
})
}
}
}
</td>
<td>
<img width="250" alt="Screenshot" src="docs/images/modal_example.gif">
</td>
</tr>
</table>
You can learn more about EpoxyPresentations
in its wiki entry, or by browsing the code documentation.
EpoxyLayoutGroups
LayoutGroups are UIKit Auto Layout containers inspired by SwiftUI's HStack
and VStack
that allow you to easily compose UIKit elements into horizontal and vertical groups.
VGroup
allows you to group components together vertically to create stacked components like this:
// Set of dataIDs to have consistent
// and unique IDs
enum DataID {
case title
case subtitle
case action
}
// Groups are created declaratively
// just like Epoxy ItemModels
let group = VGroup(
alignment: .leading,
spacing: 8)
{
Label.groupItem(
dataID: DataID.title,
content: "Title text",
style: .title)
Label.groupItem(
dataID: DataID.subtitle,
content: "Subtitle text",
style: .subtitle)
Button.groupItem(
dataID: DataID.action,
content: "Perform action",
behaviors: .init { button in
print("Button tapped! \(button)")
},
style: .standard)
}
// install your group in a view
group.install(in: view)
// constrain the group like you
// would a normal subview
group.constrainToMargins()
</td>
<td>
<img alt="ActionRow screenshot" src="docs/images/ActionRow.png">
</td>
</tr>
</table>
As you can see, this is incredibly similar to the other APIs used in Epoxy. One important thing to note is that install(in: view)
call at the bottom. Both HGroup
and VGroup
are written using UILayoutGuide
which prevents having large nested view hierarchies. To account for this, we’ve added this install
method to prevent the user from having to add subviews and the layout guide manually.
Using HGroup
is almost exactly the same as VGroup
but the components are now horizontally laid out instead of vertically:
enum DataID {
case icon
case title
}
let group = HGroup(spacing: 8) {
ImageView.groupItem(
dataID: DataID.icon,
content: UIImage(systemName: "person.fill")!,
style: .init(size: .init(width: 24, height: 24)))
Label.groupItem(
dataID: DataID.title,
content: "This is an IconRow")
}
group.install(in: view)
group.constrainToMargins()
</td>
<td>
<img alt="IconRow screenshot" src="docs/images/IconRow.png">
</td>
</tr>
</table>
Groups support nesting too, so you can easily create complex layouts with multiple groups:
<table> <tr><td> Source </td> <td> Result </td></tr> <tr> <td>enum DataID {
case checkbox
case titleSubtitleGroup
case title
case subtitle
}
HGroup(spacing: 8) {
Checkbox.groupItem(
dataID: DataID.checkbox,
content: .init(isChecked: true),
style: .standard)
VGroupItem(
dataID: DataID.titleSubtitleGroup,
style: .init(spacing: 4))
{
Label.groupItem(
dataID: DataID.title,
content: "Build iOS App",
style: .title)
Label.groupItem(
dataID: DataID.subtitle,
content: "Use EpoxyLayoutGroups",
style: .subtitle)
}
}
</td>
<td>
<img alt="IconRow screenshot" src="docs/images/CheckboxRow.png">
</td>
</tr>
</table>
You can learn more about EpoxyLayoutGroups
in its wiki entry, or by browsing the code documentation.
FAQ
- Why would I use Epoxy and UIKit instead of SwiftUI?
- How does Epoxy for iOS differ from Epoxy for Android?
Contributing
Pull requests are welcome! We'd love help improving this library. Feel free to browse through open issues to look for things that need work. If you have a feature request or bug, please open a new issue so we can track it. Contributors are expected to follow the Code of Conduct.
License
Epoxy is released under the Apache License 2.0. See LICENSE
for details.
Credits
Logo design by Alana Hanada and Jonard La Rosa