Awesome
gba-link-universal-test
This is a test ROM (based on BeatBeast) that checks how the LinkUniversal library behaves in the context of a 2-player game, with an audio player (in Direct Sound DMA mode) playing music, a background video, text and sprites.
The example sets the interval at around ~4 transfers per frame and sends 2 consecutive numbers on each frame. Each node validates that the numbers are consecutive, ensuring there are no repeated or missed packets. Also, each player can send extra packets to move the remote horse to the left or right. No audio pops should be audible on hardware.
- A pre-compiled ROM is available in the Releases section.
- Check out the
USERFLAGS
line in the Makefile to see the selectedLinkWireless
build configuration. - Check out the main.cpp file to see the runtime configuration.
- Uses butano
17.7.0
and gba-link-connection7.0.1
. - Compiled with devkitPro, using GCC
14.1.0
with-Ofast
as the optimization level. - Check out the
#licenses
folder for details.