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Improved Unity Animation Events

AnimationEvents

This repository offers a powerful, flexible system for managing Animation Events in Unity, with advanced capabilities for configuring, previewing, and controlling events during animation playback. It extends Unity's default animation workflow, giving developers greater control over animation events and their integration.

With this system, events can be triggered from any state in your Animator Controller, including Blend Trees, allowing precise control over when events fire during animations. The system also features a customizable event receiver component that links animation events to UnityEvents, making event handling more flexible and maintainable.

Key Features

This system offers enhanced flexibility and control over Unity’s Animation Event system, particularly valuable for managing complex animation events in both runtime and editor-time workflows.

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Improved Animation Events in Unity

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