Awesome
GTA2 map thing
This code is quite old. I wrote it in the summer of 2008 and I haven't touched it since.
How to run
- Download GTA 2 from http://www.rockstargames.com/classics/?id=3
- Install it somehow and get the .gmp and .sty-files and put them in data/
You need CMake. You also need SDL and Boost. Build it by typing:
cmake .
make
And run it:
src/worldzor
Bugs
- Most slope types aren't implemented.
- Transparent textures aren't transparent.
- There is no ordering of transparent quads.
How to fix stuff
You can find documentation on the map and style formats here: http://gtamp.com/gta2/