Awesome
ZBase.Collections.Pooled
- Inspired by jtmueller/Collections.Pooled
- The source code of
List
,Queue
,Stack
,HashSet
,Dictionary
are copied from dotnet/runtime/System/Collections/Generic, along with other utilities to accomodate their functionality. - The source code of
ArrayDictionary
is copied from sebas77/Svelto.Common/SveltoDictionary.
Dependencies
Installation
Install via Open UPM
You can install this package from the Open UPM registry.
More details here.
openupm add org.nuget.system.runtime.compilerservices.unsafe
openupm add com.zbase.collections.pooled
Install via Package Manager
- Open the Poject Settings window
- Navigate to the Package Manager section
- Add a new Scoped Registry
"name": "Unity NuGet",
"url": "https://unitynuget-registry.azurewebsites.net",
"scopes": [
"org.nuget"
]
- Open the Package Manager window
- Select the Add package from git URL option from the
+
dropdown - Enter this git url:
https://github.com/Zitga-Tech/ZBase.Collections.Pooled.git?path=Packages/ZBase.Collections.Pooled
Collections.Pooled
1. Class-based collections
List<T>
Queue<T>
Stack<T>
HashSet<T>
Dictionary<TKey, TValue>
ArrayHashSet<T>
ArrayDictionary<TKey, TValue>
Their functionality is the same as provided by the standard collections in System.Collections.Generic
namespace.
There are also some additional APIs for high performant scenarios.
Designed as quick drop-in replacements for their standard counterparts.
2. Struct-based collections
ValueArray<T>
ValueList<T>
ValueQueue<T>
ValueStack<T>
ValueHashSet<T>
ValueDictionary<TKey, TValue>
ValueArrayHashSet<T>
ValueArrayDictionary<TKey, TValue>
Functionally the same as their class-based counterparts.
Designed as struct
s to reduce GC allocation of the collection itself.
:warning: Must be created using the static Create
methods.
3. Temporary struct-based collections
TempArray<T>
TempList<T>
TempQueue<T>
TempStack<T>
TempHashSet<T>
TempDictionary<TKey, TValue>
TempArrayHashSet<T>
TempArrayDictionary<TKey, TValue>
Functionally the same as their struct-based counterparts.
Designed as ref struct
s to prevent unintentional GC allocations.
:warning: Must be created using the static Create
methods.
Usage
At the end of their lifetime, the collections should be Dispose
d in order to return their internal arrays to the pool.
using Collections.Pooled.Generic;
void Test_Manual_Disposing()
{
var lst = new List<int>();
using var arr = ValueArray<int>.Create(10);
...
lst.Dispose();
arr.Dispose();
}
void Test_Automatic_Disposing()
{
using var lst = new List<int>();
using var arr = TempArray<int>.Create(10);
...
} // at the end of this method, `lst` and `arr` will be disposed automatically
If the lifetime of the collections is extended, they should be disposed through the use of IDisposable
interface.
using System;
using Collections.Pooled.Generic;
class ExtendedLifetime : IDisposable
{
// The lifetime of these collections is extended
private Queue<int> _queue = new Queue<int>();
private ValueDictionary<int, string> _dict = new ValueDictionary<int, string>()
public void Dispose()
{
_queue.Dispose();
_dict.Dispose();
}
}
void Test_Extended_Lifetime()
{
using var xyz = new ExtendedLifetime();
...
} // at the end of this method, `xyz` will be disposed automatically, along with its internal collections
Internals APIs
To enable the scenario of developing high performant extension modules, this library allows direct access to the internal fields of each collection.
Internals data structures
-
Collections.Pooled.Generic
*Internals
*InternalsRef
*InternalsRefUnsafe
-
Collections.Pooled.Generic.StructBased
Value*Internals
Value*InternalsRef
Value*InternalsRefUnsafe
-
Collections.Pooled.Generic.Temporary
Temp*Internals
Temp*InternalsRef
Temp*InternalsRefUnsafe
Safe context
Safe internals accessing APIs are exposed through the static *CollectionsInternals
classes.
TakeOwnership
methods
CollectionInternals .TakeOwnership(collection)
ValueCollectionInternals .TakeOwnership(valueCollection)
TempCollectionInternals .TakeOwnership(tempCollection)
The procedure follows these steps:
-
Creates an
*Internals
structure to hold references to internal arrays of a source collection. -
Removes the source references by assigning them to
null
. -
Dispose
the source collection. -
Returns that structure to the outside.
:arrow_forward: Consequentially, this structure has overtaken the ownership of those internal arrays.
:x: DO NOT use the source collections after this procedure to avoid unknown behaviours, because they have already been disposed.
using Collections.Pooled.Generic;
using Collections.Pooled.Generic.Internals;
void Test_TakeOwnership()
{
using var list = new List<int>();
using var internals = CollectionInternals.TakeOwnership(list);
// `list` has already been disposed
// DO NOT use `list` after this line
...
} // at the end of this method, `internals` will be disposed automatically
Sometimes it is desired for *Internals
structures to not be disposed because the ownership is going to be transferred to other places. In that case, do not use using
or call Dispose
on the returned structure.
using Collections.Pooled.Generic;
using Collections.Pooled.Generic.Internals;
void Test_Ownership_Transferring()
{
using var list = new List<int>();
var internals = CollectionInternals.TakeOwnership(list);
var customList = SomeCustomList<int>.From(internals);
// `customList` is holding ownership of the internals of `list`
// no need to declare `using var internals = ...`
// no need to call `internals.Dispose()`
...
} // at the end of this method, `internals` WON'T be disposed automatically
GetRef
methods
CollectionInternals .GetRef(collection)
ValueCollectionInternals .GetRef(valueCollection)
TempCollectionInternals .GetRef(tempCollection)
-
This method returns an
*InternalsRef
structure that holds indirect references to internal arrays of a source collection. -
The indirect references are represented as
ReadOnlySpan
s to only expose high performant read operations. -
*InternalsRef
s are designed asref struct
s to prevent unintentional lingering effect of the references (could cause memory leaks).
:warning: The source collections WON'T be disposed, they still hold the ownership to internal arrays of their own.
using Collections.Pooled.Generic;
using Collections.Pooled.Generic.Internals;
void Test_GetRef_Safe()
{
using var list = new List<int>();
var internalsRef = CollectionInternals.GetRef(list);
// `list` is NOT disposed
// `list` is USABLE even after this line
...
}
AsReadOnlySpan
methods
CollectionInternals .AsReadOnlySpan(collection)
ValueCollectionInternals .AsReadOnlySpan(valueCollection)
TempCollectionInternals .AsReadOnlySpan(tempCollection)
-
This method returns an indirect reference to the internal main array of a source collection.
-
The indirect references are represented as
ReadOnlySpan
to only expose read operations. -
For
Dictionary
andHashSet
, it returns the_entries
array. -
For other collections, it returns
_items
or_array
.
Unsafe context
Unsafe internals accessing APIs are exposed through the static *CollectionInternalsUnsafe
classes.
GetRef
methods
CollectionInternalsUnsafe .GetRef(collection)
ValueCollectionInternalsUnsafe .GetRef(valuecollection)
TempCollectionInternalsUnsafe .GetRef(tempCollection)
- This method returns an
*InternalsRefUnsafe
structure that holds direct references to internal arrays of a source collection.
:warning: *InternalsRefUnsafe
s are designed as struct
s to be usable in any context. Coupled with direct references to internal arrays, they should be used carefully.
:warning: The source collections WON'T be disposed, they still hold the ownership to internal arrays of their own.
using Collections.Pooled.Generic;
using Collections.Pooled.Generic.Internals.Unsafe;
void Test_GetRef_Unsafe()
{
using var list = new List<int>();
var internalsRefUnsafe = CollectionInternalsUnsafe.GetRef(list);
// `list` is NOT disposed
// `list` is USABLE even after this line
...
}
AsSpan
methods
CollectionInternals .AsSpan(collection)
ValueCollectionInternals .AsSpan(valueCollection)
TempCollectionInternals .AsSpan(tempCollection)
-
This method returns an indirect reference to the internal main array of a source collection.
-
The indirect references are represented as
Span
to expose read and write operations. -
For
Dictionary
andHashSet
, it returns the_entries
array. -
For other collections, it returns
_items
or_array
.
GetUnsafe
methods
collection .GetUnsafe(out array, out count)
valueCollection .GetUnsafe(out array, out count)
tempCollection .GetUnsafe(out array, out count)
-
This method returns a direct reference to the internal main array of a source collection, along with the size of that array (named
count
). -
For
Dictionary
andHashSet
, it returns the_entries
array. -
For other collections, it returns
_items
or_array
. -
For
Queue
, it also returnshead
andtail
values.
queue .GetUnsafe(out array, out count, out head, out tail)
valueQueue .GetUnsafe(out array, out count, out head, out tail)
tempQueue .GetUnsafe(out array, out count, out head, out tail)
Changelog
2.5.0
Features
- Added
*ArrayDictionary
types based onSveltoDictionary
- This data structure allows iterating over its keys and values as an array.
var dict = new ArrayDictionary<int, int>();
dict.GetUnsafe(out var keys, out var values, out var count);
for (var i = 0; i < count; i++)
{
Debug.Log($"{keys[i].Key} = {values[i]}");
}
- Added
*Internals
types related to*ArrayDictionary<TKey, TValue>
Fixes
- For
*Dictionary
and*HashSet
- Internal pools must be set firstly in the constructors
TrimExcess
must return old arrays to the pools- Serialization should not use
ArrayPool
- Remove
null
s and null checks for the internal_buckets
array - Correct internal arrays initialization
2.5.2
Changes
- Add
1
to theHashHelpers.primes
array to support the scenarios of only 1 element
2.6.0
Fixes
- Correct the reference to
System.Runtime.CompilerServices.dll
version6.0.0
2.6.1
Breaking Changes
- Expose some internal methods of
*ArrayDictionary
because they are safe - Remove the related methods from
*CollectionInternalUnsafe
for the same reason
2.6.2
Features
- Add
ReadOnlyValueArray
andReadOnlyTempArray
Changes
- Use
IsNullOrEmpty
extension method to check if arrays are null or empty
Fixes
- Correct
ValueArray
andTempArray
constructor
2.6.3
Features
- Add
ReadOnlyArray
2.6.4
Features
- Add internal APIs for readonly arrays
Changes
- Improve Enumerators
- Make
AsReadOnlySpan
andAsSpan
extension methods
2.6.5
Features
- Add APIs to create
ValueArray
andTempArray
in unsafe context
2.6.6
Features
- Add
SystemDebug
Changes
- Replace
System.Diagnostics.Debug
withSystemDebug
to allow disablingDebug.Assert
2.6.7
Fixes
ArrayDictionary.Resize
should work ifnewCapacity
is greater than the current capacityArrayDictionary.Resize
should return the newly rented arrays if its length is smaller than the current capacity
2.6.9
Fixes
- Buckets array should be cleared after renting
2.6.10
Features
- Add more APIs:
CopyTo
,AsSpan
, andAsReadOnlySpan
2.7.0
Features
- Add
*ArrayHashSet
and related APIs
Changes
- Remove
Intersect
,Exclude
,Union
APIs fromArrayDictionary
2.7.1
Features
- Add APIs to return
System.Memory<T>
Fixes
- Correct
CopyTo
methods forValueArray
andTempArray
- Some unsafe methods return incorrect type (
ReadOnlySpan
instead ofSpan
)
2.8.0
- Acquire ownership from @laicasaaane
- Consolidate many asmdefs into
ZBase.Collections.Pooled
2.8.1
- Correct
package.json
- Update installation guide