Awesome
<img src="docs/assets/precise-logo.svg" width="240">
A complete opinionated React component library with minimal dependencies powered by ZEISS.
The UI component library contains both, very low-level design elements as well as combined high-level design elements. In general, the intention of the library is to simplify development by exposing components that satisfy design specifications and provide ease of programming. Repeatable UI designs should therefore only take minutes instead of hours.
See https://precise-ui.io for our kitchen sink (i.e., demo page illustrating all the components incl. their documentation).
Getting Started
Basically, common usage should be implicit while flexibility is provided by explicit statements. As such we aim for (opinionated) simplicity, while being able to customize as much as possible. Even though the standard design is pretty much set for our own primary target, we want to achieve full freedom in that area. For this reason we are constantly improving how we do theming and how to expose components to enable any sort of customization that may be desired.
Precise UI can be easily integrated in your frontend project by using npm or yarn. To start using it, please follow the instructions below:
Installation
- Firstly, you have to install it:
npm i precise-ui
or alternatively, using yarn
yarn add precise-ui
- Then, make sure that you have also all peer dependencies installed:
npm i react styled-components
Usage
Everything ready, now you can start importing precise-ui componenets.
import { TextField } from 'precise-ui';
<TextField label="Label" />
You can see a list of all available components on our website.
Contributing
Everyone is welcome to make any contribution on Precise UI. However, before you start, make sure you read our Contribution instructions.
If you feel uncertain whether you should contribute or not maybe our code of conduct can help you.
Issues & Support
If you have any usage and general questions, you are welcome to ask a question on Stack Overflow using the tag precise-ui
, and you will receive help as soon as possible.
Also, when creating a new Issue here, please use one of the provided templates:
Development
The following sections guide you through the process of developing Precise UI.
Installation
For development you will need NPM and Node.js 8+. After cloning the repository install all dependencies via
npm install
Here is a quick example to get you started. All you need is to run:
npm start
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As a result this will start the development server running the kitchen sink (our demo application), which runs locally and can be reached via localhost:6060. Note: this port can be changed. The available page contains all included components and some hopefully useful documentation for these.
Versioning
Incrementing the version can be done via npm
as well.
npm version
This will show the current version and ask for a new version. As a result the information in the package.json is updated. Additionally, a git tag is created with the information (automatically prefixed using a "v"). The process could also be automated, e.g., by specifying the new version directly. So, for instance if our new version is "1.2.3" we just use the following command:
npm version --new-version 1.2.3
Conventions
We do not use default exports. Instead, every export should be named properly. For components, the name of the export equals the name of its file or folder.
Folders
Every exposed main component has to be placed in its own folder below components
. Components placed in *.part.tsx
files are considered internal components only created for providing some (necessary) internal structure.
Every exposed design helper component has to be placed in a file in the quarks
folder. Design helpers do start with a Styled
prefix, just like plain styled components should be.
Any higher-order component (HOC) should be located in the hoc
folder. The naming convention is to expose the HOC with a with
prefix.
The context related components are located in the contexts
folder.
Plain functional utilities have to be placed in the utils
folder. Even though for convenience all contents of utils are exported, their modules should be referenced directly from any components. The utilities have to be pretty much self-sustained, i.e., referencing back components is forbidden.
Namings
While stateless components should be created as a const
, statefull components should be created as a class
. In the former case only an interface with the component's name suffixed with Props
should be created (to declare the typings of the props). In the latter case an additional interface with the component's name suffixed with State
should be created, too. This interface carries the type information for the internal state of the component.
Input field components should always be suffixed with Field
. Their props should extend the InputProps
interface.
Event props should be prefixed with on
and they should have a single argument only. This argument must be an object that follows an interface, which has an adequate name for the event, usually consisting of the component's name, the event type, and being suffixed with Event
, e.g., for onChange
of a TextField
we have TextFieldChangeEvent
.
We have a variety of different component classes. We should be able to easily distinguish between the different classes of components by looking at the suffix of a component. We have:
*Control
, stateful functional components*Panel
, layout to be used*Field
, an input field
Exceptions to this convention can occur due to various reasons (historical, aesthetic, ...), but should always be reasoned and discussed properly.
Code Formatting
There is not much to write. We use prettier and our build checks if the code has been properly prettified. Just run
npm run prettier
if you are in doubt that your code changes fits our desired formatting.
Unit Tests
Any change needs to be in company with its respective unit tests. In order to run the tests we use the following command:
npm run test
This will also run the linter. The standalone unit tests are available via test:unit
. Likewise, we can also easily report the code coverage:
npm run test:unit --coverage
For unit tests we use Jest. We recommend using snapshot tests (which are done via enzyme and some JSON snapshot serializer).
Visual testing
Visual snapshots are located in /integration/__image_snapshots__
.
When the testing runs it renders components from [componentName]/Example.md
, makes screenshots and compares them to the previous version screenshots.
To run the testing locally Docker should be installed.
npm run test:visual
Once a component was changed, added or removed then snapshots should be updated. To update snapshots:
npm run test:visual -- -u
In some cases (i.e components with animations) it's needed to skip the test. It can be done in the next way: update Example.md file:
```js { "props": { "data-skip": true } }
<Component />
In some cases it's needed to tell visual test to wait before doing a snapshot. It can be done in the next way: update Example.md file:
```js { "props": { "data-wait": 500 } }
<Component />
Adding new icons
The list of all imported icons is in /tools/icongen.config
. After modifying the list you should run npm run icongen
or it will be run on prepush.
Making a Release
All releasable code is aggregated in the develop
branch. To make a release simply create a GitHub release (usually copying over the current entries from the CHANGELOG.md
file).
A standard workflow thus looks like:
- Clone the repository
- Make a branch
- Do the work
- Push your changes
- Make a PR of your fork / branch to
develop
- Once "enough" features aggregated in
develop
make a GitHub release - For the next changes to
develop
make sure to change / increment the version number
To find out about the currently released version you have two options. Either you go to the NPM page or you use the GitHub releases. Both are linked on top of the README.md, too.
License
Precise UI is released using the MIT license. For more information see the license file.
We are using some icons from Material UI Icons. Their code and design is covered by the respective license of Material UI (MIT).