3DS | | patterns/3ds.hexpat | Autodesk 3DS Max Model file |
7Z | | patterns/7z.hexpat | 7z File Format |
ADTS | | patterns/adts.hexpat | ADTS/AAC audio files |
AFE2 | | patterns/afe2.hexpat | Nintendo Switch Atmosphère CFW Fatal Error log |
ANI | application/x-navi-animation | patterns/ani.hexpat | Windows Animated Cursor file |
AR | application/x-archive | patterns/ar.hexpat | Static library archive files |
ARC | | [patterns/arc.hexpat (patterns/arc.hexpat) | Minecraft Legacy Console Edition ARC files |
ARIA2 | | patterns/aria2.hexpat | ARIA2 Download Manager Control files |
ARM VTOR | | patterns/arm_cm_vtor.hexpat | ARM Cortex M Vector Table Layout |
Bastion | | patterns/bastion/* | Various Bastion files |
Bencode | application/x-bittorrent | patterns/bencode.hexpat | Bencode encoding, used by Torrent files |
Prusa BGCODE | | patterns/bgcode.hexpat | PrusaSlicer Binary G-Code files |
BLEND | | patterns/blend.hexpat | Blender Project file |
BMP | image/bmp | patterns/bmp.hexpat | OS2/Windows Bitmap files |
BIN | | patterns/selinux.hexpat | SE Linux modules |
BSON | application/bson | patterns/bson.hexpat | BSON (Binary JSON) format |
bplist | | patterns/bplist.hexpat | Apple's binary property list format (bplist) |
BSP | | patterns/bsp_goldsrc.hexpat | GoldSrc engine maps format (used in Half-Life 1) |
CCHVA | | patterns/cchva.hexpat | Command and Conquer Voxel Animation |
CCVXL | | patterns/ccvxl.hexpat | Command and Conquer Voxel Model |
CCPAL | | patterns/ccpal.hexpat | Command and Conquer Voxel Palette |
CDA | | patterns/cda.hexpat | Compact Disc Audio track |
CHM | | patterns/chm.hexpat | Windows HtmlHelp Data (ITSF / CHM) |
COFF | application/x-coff | patterns/coff.hexpat | Common Object File Format (COFF) executable |
CPIO | application/x-cpio | patterns/cpio.hexpat | Old Binary CPIO Format |
CrashLvl | | patterns/Crashlvl.hexpat | Crash Bandicoot - Back in Time (fan game) User created level format |
DDS | image/vnd-ms.dds | patterns/dds.hexpat | DirectDraw Surface |
DEX | | patterns/dex.hexpat | Dalvik EXecutable Format |
DICOM | application/dicom | patterns/dicom.hexpat | DICOM image format |
DMG | | patterns/dmg.hexpat | Apple Disk Image Trailer (DMG) |
DS_Store | | patterns/dsstore.hexpat | .DS_Store file format |
DTA | | patterns/max_v104.hexpat | Mechanized Assault and Exploration v1.04 (strategy game) save file format |
DTED | | patterns/dted.hexpat | Digital Terrain Elevation Data (DTED) |
ELF | application/x-executable | patterns/elf.hexpat | ELF header in elf binaries |
EVTX | | patterns/evtx.hexpat | MS Windows Vista Event Log |
EXT4 | | patterns/ext4.hexpat | Ext4 filesystem |
FAS | | patterns/fas_oskasoftware.hexpat patterns/fas_oskasoftware_old.hexpat (Old versions of Oska DeskMate) | Oska Software DeskMates FAS (Frames and Sequences) file |
FBX | | patterns/fbx.hexpat | Kaydara FBX Binary |
FDT | | patterns/fdt.hexpat | Flat Linux Device Tree blob |
FFX | | patterns/ffx/* | Various Final Fantasy X files |
File System | | patterns/fs.hexpat | Drive File System |
FLAC | audio/flac | patterns/flac.hexpat | Free Lossless Audio Codec, FLAC Audio Format |
Flipper Zero Settings | | patterns/flipper_settings.hexpat | Flipper Zero Settings Files |
GB | application/x-gameboy-rom | patterns/gb.hexpat | Gameboy ROM |
GGUF | | patterns/gguf.hexpat | GGML Inference Models |
GIF | image/gif | patterns/gif.hexpat | GIF image files |
GLTF | model/gltf-binary | patterns/gltf.hexpat | GL Transmission Format binary 3D model file |
GZIP | application/gzip | patterns/gzip.hexpat | GZip compressed data format |
Halo Tag | | patterns/hinf_tag.hexpat | Halo Infinite Tag Files |
Halo Module | | patterns/hinf_module.hexpat | Halo Infinite Module Archive Files |
Halo HavokScript | | patterns/hinf_luas.hexpat | Halo Infinite HavokScript 5.1 Bytecode |
HSDT | | patterns/hsdt.hexpat | HiSilicon device-tree table images |
ICO | | patterns/ico.hexpat | Icon (.ico) or Cursor (.cur) files |
ID3 | audio/mpeg | patterns/id3.hexpat | ID3 tags in MP3 files |
Intel HEX | | patterns/intel_hex.hexpat | Intel hexadecimal object file format definition |
IP | | patterns/ip.hexpat | Ethernet II Frames (IP Packets) |
IPS | | patterns/ips.hexpat | IPS (International Patching System) files |
ISO | | patterns/iso.hexpat | ISO 9660 file system |
Java Class | application/x-java-applet | patterns/java_class.hexpat | Java Class files |
JPEG | image/jpeg | patterns/jpeg.hexpat | JPEG Image Format |
LOC | | patterns/loc.hexpat | Minecraft Legacy Console Edition Language file |
Lua 5.1 | | patterns/lua51.hexpat | Lua 5.1 bytecode |
Lua 5.2 | | patterns/lua52.hexpat | Lua 5.2 bytecode |
Lua 5.3 | | patterns/lua53.hexpat | Lua 5.3 bytecode |
Lua 5.4 | | patterns/lua54.hexpat | Lua 5.4 bytecode |
LCE Savefile | | patterns/lcesave.hexpat | Minecraft Legacy Console Edition save file |
LZNT1 | | patterns/lznt1.hexpat | LZNT1 compressed data format |
Mach-O | application/x-mach-binary | patterns/macho.hexpat | Mach-O executable |
MIDI | audio/midi | patterns/midi.hexpat | MIDI header, event fields provided |
MiniDump | application/x-dmp | patterns/minidump.hexpat | Windows MiniDump files |
mp4 | video/mp4 | patterns/mp4.hexpat | MPEG-4 Part 14 digital multimedia container format |
msgpack | application/x-msgpack | patterns/msgpack.hexpat | MessagePack binary serialization format |
NACP | | patterns/nacp.hexpat | Nintendo Switch NACP files |
NBT | | patterns/nbt.hexpat | Minecraft NBT format |
NE | | patterns/ne.hexpat | NE header and Standard NE fields |
nes | | patterns/nes.hexpat | .nes file format |
NotepadCache | | patterns/notepad-cache.hexpat | Windows Notepad Cache |
NotepadWindowState | | patterns/notepadwindowstate.hexpat | Windows 11 Notepad - Window State .bin file |
NRO | | patterns/nro.hexpat | Nintendo Switch NRO files |
NTAG | | patterns/ntag.hexpat | NTAG213/NTAG215/NTAG216, NFC Forum Type 2 Tag compliant IC |
OGG | audio/ogg | patterns/ogg.hexpat | OGG Audio format |
PAK | | patterns/xgspak.hexpat | Exient XGS Engine Pak files |
PCAP | application/vnd.tcpdump.pcap | patterns/pcap.hexpat | pcap header and packets |
PCK | | patterns/pck.hexpat | Minecraft Legacy Console Edition .pck file |
PCX | application/x-pcx | patterns/pcx.hexpat | PCX Image format |
PE | application/x-dosexec application/x-msdownload | patterns/pe.hexpat | PE header, COFF header, Standard COFF fields and Windows Specific fields |
PP | | patterns/selinuxpp.hexpat | SE Linux package |
PFS0 | | patterns/pfs0.hexpat | Nintendo Switch PFS0 archive (NSP files) |
PIF | image/pif | patterns/pif.hexpat | PIF Image Format |
PKM | | patterns/pkm.hexpat | PKM texture format |
PNG | image/png | patterns/png.hexpat | PNG image files |
PRODINFO | | patterns/prodinfo.hexpat | Nintendo Switch PRODINFO |
Protobuf | | patterns/protobuf.hexpat | Google Protobuf encoding |
psafe3 | | patterns/psafe3.hexpat | Password Safe V3 |
PyInstaller | | patterns/pyinstaller.hexpat | PyInstaller binray files |
PYC | | patterns/pyc.hexpat | Python bytecode files |
QBCL | | patterns/qbcl.hexpat | Qubicle voxel scene project file |
QOI | image/qoi | patterns/qoi.hexpat | QOI image files |
quantized-mesh | | patterns/quantized-mesh.hexpat | Cesium quantized-mesh terrain |
RAS | image/x-sun-raster | patterns/ras.hexpat | RAS image files |
ReFS | | patterns/refs.hexpat | Microsoft Resilient File System |
RGBDS | | patterns/rgbds.hexpat | RGBDS object file format |
Shell Link | application/x-ms-shortcut | patterns/lnk.hexpat | Windows Shell Link file format |
shp | | patterns/shp.hexpat | ESRI shape file |
shx | | patterns/shx.hexpat | ESRI index file |
SPIRV | | patterns/spirv.hexpat | SPIR-V header and instructions |
STL | model/stl | patterns/stl.hexpat | STL 3D Model format |
StuffItV5 | application/x-stuffit | patterns/sit5.hexpat | StuffIt V5 archive |
SWF | | patterns/swf.hexpat | Shockwave Flash file format |
TAR | application/x-tar | patterns/tar.hexpat | Tar file format |
TES | | patterns/wintec_tes.hexpat | Wintec TES GPS log |
TIFF | image/tiff | patterns/tiff.hexpat | Tag Image File Format |
TGA | image/tga | patterns/tga.hexpat | Truevision TGA/TARGA image |
TTF | font/ttf , font/otf | patterns/ttf.hexpat | TrueType and OpenType font format |
Ubiquiti | | patterns/ubiquiti.hexpat | Ubiquiti Firmware (update) image |
UEFI | | patterns/uefi.hexpat ` | UEFI structs for parsing efivars |
UEFI Boot Entry | | patterns/uefi_boot_entry.hexpat | UEFI Boot Entry (Load option) |
UF2 | | patterns/uf2.hexpat | USB Flashing Format |
VBMeta | | patterns/vbmeta.hexpat | Android VBMeta image |
VDF | | patterns/vdf.hexpat | Binary Value Data Format (.vdf) files |
VGM | | patterns/vgm.hexpat | VGM (Video Game Music) sound log |
VHDX | | patterns/vhdx.hexpat | Microsoft Hyper-V Virtual Hard Disk format |
WAV | audio/x-wav | patterns/wav.hexpat | RIFF header, WAVE header, PCM header |
WAS | | patterns\was_oskasoftware.hexpat | Oska Software DeskMates WAS/WA3 (WAVE/MP3 Set) file |
WAD | | patterns/wad.hexpat | DOOM WAD Archive |
WebP | image/webp | patterns/webp.hexpat | Google WebP image |
XBEH | audio/x-xbox-executable | patterns/xbeh.hexpat | Xbox executable |
XCI | | patterns/xci.hexpat | Nintendo Switch XCI cartridge ROM |
XGT | | patterns/xgt.hexpat | Exient XGS Engine Texture |
Xilinx BIT | | patterns/xilinx_bit.hexpat | Xilinx FPGA Bitstreams |
Xilinx Bootgen | | patterns/xilinx_bootgen.hexpat | Xilinx ZynqMP Boot Images |
ZIP | application/zip | patterns/zip.hexpat | End of Central Directory Header, Central Directory File Headers |
ZLIB | application/zlib | patterns/zlib.hexpat | ZLIB compressed data format |
ZSTD | application/zstd | patterns/zstd.hexpat | Zstandard compressed data format |