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WebGPU.NET

Introduction

WebGPU.NET is a lightweight, low-level wrapper built on top of the wgpu-native library from Firefox. Our aim is to facilitate swift development of an adapter for Evergine, allowing for rapid testing across Windows, Linux, and Mac platforms using DirectX, Vulkan, and Metal.

CI CD WebGPU Nuget

Features

Prerequisites

List any dependencies, required libraries, or external factors here.

Installation

  1. Clone the repository: git clone https://github.com/EvergineTeam/WebGPU.NET.git
  2. Navigate to the project directory.
  3. Run the HelloTriangle test project.

Usage

To include Evergine.Bindings.WebGPU in your project, install the NuGet package:

Install-Package Evergine.Bindings.WebGPU

Or if you use the .NET CLI:

dotnet add package Evergine.Bindings.WebGPU

License

This project is licensed under the MIT License - see the LICENSE.md file for details.

Acknowledgments