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Starling Renderer Plus

Deferred shading and post-fx extension for Starling

A deferred shading extension for Starling 2.

With Starling 1.x, a separate custom Starling fork was required. No longer needed with Starling 2. Check nekobit.eu for more info.

Library contents:

<b>Note: using filters/stencil masks on elements inside DeferredShadingContainer (or container itself) is currently not supported.</b>

<b>Note 2: you may get "Native shader compilation error" while using STANDARD_EXTENDED. Probably the bug of Flash runtime.</b>

<a href="http://nekobit.eu/demos/starling-deferred/Sandbox.html" target="_blank">Online Demo</a> (project can be found here)

<a href="http://nekobit.eu/demos/starling-deferred/Sandbox.html" target="_blank"><img src="http://nekobit.eu/screens/deferred.jpg" alt="" /></a>

Deferred renderer is partially based on blog posts here and here.