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Unity Cache Server Diagnostic Tools

Client Stream Player

Usage

stream_player.js [options] <filePath> [ServerAddress]

OptionDescription
-i --iterations <n>Number of times to send the recorded session to the server (default: 1)
-c --max-concurrency <n>Number of concurrent connections to make to the server (default: 1)
-d --debug-protocolPrint protocol stream debugging data to the console.
-q --no-verboseDo not show progress and result statistics.
-h, --helpShow usage information.

Description

The stream player can read one ore more recorded client session at <filePath>, optionally print the protocol stream to the console, and optionally send the protocol stream to a remote Cache Server at [ServerAddress] for e.g. performance load testing.

Notes