Home

Awesome

Note:This repository uses GitLFS, to use this repo you need to pull via Git and make sure GitLFS is installed locally

Boat Attack

Demo Project using the Universal RP from Unity3D

Click for Youtube Video

This Unity project has been created to aid the testing and development of Universal RP. The project is a small vertical slice of a boat racing game, complete with race-able boats and island environment.

Feel free to post any issues, but know this is a 'as is' repo, it's meant more for discovery of how some of the Universal RP features work and a learning resource for some tricks.

Project Features:

Demo Footage

Usage

Getting the project

via Git:

  1. Make sure you have GitLFS installed, check here for details.
  2. Clone the repo as usual via cmd/terminal or in your favourite Git GUI software.
  3. Checkout the branch that matches the Unity verison you are using, eg release/2019.3

Downloadable zips:

  1. 2019.3 Project (Unity 2019.3f5)

Load the project:

Once you have the project files locally you can load the project, ideally in the Unity version that is noted in the ProjectSettings/ProjectVersion.txt for the best experience. Upon loading the project will display a small welcome screen with some buttons to load starting scenes.

Scenes worth noting:

Build the project:

One thing to make sure you do before building is make sure to build the addressable assets, this can be done via the addressables window, for more information please checkout the addressables package documentation. Once the addressable assets are built you can continue to build a player as usual.

One thing to mention is not all controls and platforms have been tested, especially for the menu work. if you want to just see the project running on a device you can add the scenes/demo_island.unity scene to the build list and disable/remove the others.

Todo

As this project is on going there is a lot more left that needs to be worked on, so I repeat this is not a resource for production ready workflow ideas or systems and lots of it was put together very quickly.

Some of the things left to do:

Sunny Island

Credits

Andre McGrail - Design, Programming, Modeling, Textures, SFX

Alex Best - Modeling, Textures

Stintah - Soundtrack

Special thanks to:

Felipe Lira - For Making Universal RP & LWRP

Tim Cooper - Assorted SRP code help

And thanks to many more who have helped with suggestions and feedback!

Notes

*Make sure you clone the repo as downloading the zip will not contain the GitLFS files(all textures/meshes etc)