Awesome
LtGt
<table> <tr> <td width="99999" align="center">Development of this project is entirely funded by the community. <b><a href="https://tyrrrz.me/donate">Consider donating to support!</a></b></td> </tr> </table>Note: As an alternative, consider using AngleSharp, which is a more performant and feature-complete HTML processing library.
LtGt is a minimalistic library for working with HTML. It can parse any HTML5-compliant code into an object model which you can use to traverse nodes or locate specific elements. The library establishes itself as a foundation that you can build upon, and comes with a lot of extension methods that can help navigate the DOM easily.
Download
- NuGet:
dotnet add package LtGt
Features
- Parse any HTML5-compliant code
- Traverse the DOM using LINQ or Seq
- Use basic element selectors like
GetElementById()
,GetElementsByTagName()
, etc - Use CSS selectors via
QueryElements()
- Convert any HTML node to its equivalent Linq2Xml representation
- Render any HTML entity to code
- Targets .NET Framework 4.5+ and .NET Standard 1.6+
Screenshots
Usage
LtGt is a library written in F# but it provides two separate idiomatic APIs that you can use from both C# and F#.
Parse a document
C#
using LtGt;
const string html = @"<!doctype html>
<html>
<head>
<title>Document</title>
</head>
<body>
<div>Content</div>
</body>
</html>";
// This throws an exception on parse errors
var document = Html.ParseDocument(html);
// -or-
// This returns a wrapped result instead
var documentResult = Html.TryParseDocument(html);
if (documentResult.IsOk)
{
// Handle result
var document = documentResult.ResultValue;
}
else
{
// Handle error
var error = documentResult.ErrorValue;
}
F#
open LtGt
let html = "<!doctype html>
<html>
<head>
<title>Document</title>
</head>
<body>
<div>Content</div>
</body>
</html>"
// This throws an exception on parse errors
let document = Html.parseDocument html
// -or-
// This returns a wrapped result instead
match Html.tryParseDocument html with
| Result.Ok document -> // handle result
| Result.Error error -> // handle error
Parse a fragment
C#
const string html = "<div id=\"some-element\"><a href=\"https://example.com\">Link</a></div>";
// Parse an element node
var element = Html.ParseElement(html);
// Parse any node
var node = Html.ParseNode(html);
F#
let html = "<div id=\"some-element\"><a href=\"https://example.com\">Link</a></div>"
// Parse an element node
let element = Html.parseElement html
// Parse any node
let node = Html.parseNode html
Find specific element
C#
var element1 = document.GetElementById("menu-bar");
var element2 = document.GetElementsByTagName("div").FirstOrDefault();
var element3 = document.GetElementsByClassName("floating-button floating-button--enabled").FirstOrDefault();
var element1Data = element1.GetAttributeValue("data");
var element2Id = element2.GetId();
var element3Text = element3.GetInnerText();
F#
let element1 = document |> Html.tryElementById "menu-bar"
let element2 = document |> Html.elementsByTagName "div" |> Seq.tryHead
let element3 = document |> Html.elementsByClassName "floating-button floating-button--enabled" |> Seq.tryHead
let element1Data = element1 |> Option.bind (Html.tryAttributeValue "data")
let element2Id = element2 |> Option.bind Html.tryId
let element3Text = element3 |> Option.map Html.innerText
You can leverage the full power of CSS selectors as well.
C#
var element = document.QueryElements("div#main > span.container:empty").FirstOrDefault();
F#
let element = document |> CssSelector.queryElements "div#main > span.container:empty" |> Seq.tryHead
Check equality
You can compare two HTML entities by value, including their descendants.
C#
var element1 = new HtmlElement("span",
new HtmlAttribute("id", "foo"),
new HtmlText("bar"));
var element2 = new HtmlElement("span",
new HtmlAttribute("id", "foo"),
new HtmlText("bar"));
var element3 = new HtmlElement("span",
new HtmlAttribute("id", "foo"),
new HtmlText("oof"));
var firstTwoEqual = HtmlEntityEqualityComparer.Instance.Equals(element1, element2); // true
var lastTwoEqual = HtmlEntityEqualityComparer.Instance.Equals(element2, element3); // false
F#
let element1 = HtmlElement("span",
HtmlAttribute("id", "foo"),
HtmlText("bar"))
let element2 = HtmlElement("span",
HtmlAttribute("id", "foo"),
HtmlText("bar"))
let element3 = HtmlElement("span",
HtmlAttribute("id", "foo"),
HtmlText("oof"))
let firstTwoEqual = Html.equal element1 element2 // true
let lastTwoEqual = Html.equal element2 element3 // false
Convert to Linq2Xml
You can convert LtGt's objects to System.Xml.Linq
objects (XNode
, XElement
, etc). This can be useful if you need to convert HTML to XML or if you want to use XPath to select nodes.
C#
var htmlDocument = Html.ParseDocument(html);
var xmlDocument = (XDocument) htmlDocument.ToXObject();
var elements = xmlDocument.XPathSelectElements("//input[@type=\"submit\"]");
F#
let htmlDocument = Html.parseDocument html
let xmlDocument = htmlDocument |> Html.toXObject :?> XDocument
let elements = xmlDocument.XPathSelectElements("//input[@type=\"submit\"]")
Render nodes
You can turn any entity to its equivalent HTML code.
C#
var element = new HtmlElement("div",
new HtmlAttribute("id", "main"),
new HtmlText("Hello world"));
var html = element.ToHtml(); // <div id="main">Hello world</div>
F#
let element = HtmlElement("div",
HtmlAttribute("id", "main"),
HtmlText("Hello world"))
let html = element |> Html.toHtml // <div id="main">Hello world</div>
Benchmarks
This is how LtGt compares to popular HTML libraries when it comes to parsing a document (in this case, a YouTube video watch page). The results are not in favor of LtGt so if performance is important for your task, you should probably consider using a different parser. That said, these results are still pretty impressive for a parser built with parser combinators as opposed to a traditional manual approach.
BenchmarkDotNet=v0.12.0, OS=Windows 10.0.14393.3384 (1607/AnniversaryUpdate/Redstone1)
Intel Core i5-4460 CPU 3.20GHz (Haswell), 1 CPU, 4 logical and 4 physical cores
Frequency=3125000 Hz, Resolution=320.0000 ns, Timer=TSC
.NET Core SDK=3.1.100
[Host] : .NET Core 3.1.0 (CoreCLR 4.700.19.56402, CoreFX 4.700.19.56404), X64 RyuJIT DEBUG
DefaultJob : .NET Core 3.1.0 (CoreCLR 4.700.19.56402, CoreFX 4.700.19.56404), X64 RyuJIT
Method | Mean | Error | StdDev | Ratio | Rank |
---|---|---|---|---|---|
AngleSharp | 11.94 ms | 0.104 ms | 0.097 ms | 0.29 | 1 |
HtmlAgilityPack | 20.51 ms | 0.140 ms | 0.124 ms | 0.49 | 2 |
LtGt | 41.59 ms | 0.450 ms | 0.399 ms | 1.00 | 3 |