Awesome
Talo: self-hostable game dev tools
Talo is a collection of tools and APIs designed to make game development easier and to help you make better data-driven decisions.
From essentials like player management, stats and leaderboards to advanced APIs for game saves, event tracking and player authentication.
Talo is available to use via our Godot plugin, Unity package or REST API.
Choose your own adventure
Talo is designed to be easily self-hosted and we've included some examples in this repo. To get started:
- Clone the repo
- Pick an example
- Rename
.env.sample
to.env
- Replace the important entries in your
.env
file (like your domain name and other entries marked with "replace-me") - Run
docker-compose up -d
See the self-hosting docs for a more detailed look into the examples, setting up emails and third-party services.
Talo's key features
- đĨ Player management: Persist player data across sessions, create segments and handle authentication.
- âĄī¸ Event tracking: Track in-game player actions individually and globally.
- đŽ Godot plugin: Easily integrate Talo into your Godot game.
- đŽ Unity package: Easily integrate Talo into your Unity game.
- đī¸ Data exports: Create CSVs of your Talo data like players, events and feedback.
- đšī¸ Leaderboards: Highly customisable leaderboards that can sync with Steamworks.
- đž Game saves: A simple and flexible way to load/save game state; also works offline.
- đ Game stats: Track global or per-player stats across your game; also syncs with Steamworks.
- âī¸ Live config: Update game settings from the web with zero downtime.
- đ§ Steamworks integration: Hook into Steamworks for authentication and ownership checks.
- đŦ Game feedback: Collect and manage feedback from your players.
Join our community
Have questions, want to share feedback or show off your game? Join us on Discord to connect with other developers and get help from the Talo team.
Find all the details about Talo on our website!