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What

This is an example of using models trained with TensorFlow or ONNX in Unity application for image classification and object detection. It uses Barracuda inference engine - please note that Barracuda is still in development preview and changes frequently.

More details in my blogpost.

Classify results:

Detect results:

If you're looking for similar example but using TensorflowSharp plugin instead of Barracuda, see my previous repo.

How

You'll need Unity 2019.3 or above. Versions 2019.2.x seem to have a bug with WebCamTexture and Vulkan that causes memory leak.

For iOS, you might need to fix team settings and privacy request message for camera in Xcode.

Barracuda repository might be found here.

How to use your own model

There are limited range of neural network architectures that I managed to get to run with Barracuda. Read my blogpost to see what's working and what isn't.

Notes

I'm not a Unity expert, so if you found any problems with this example feel free to open an issue.