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Club Penguin

lib

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Introduction šŸš€

Club Penguin A multiplayer game involving penguins and anonymous chat in a virtual 2D world

Before we start, you can take a look at the app:

Output sample

Usage šŸŽØ

To clone and run this application, you'll need git and flutter installed on your computer. From your command line:

# Clone this repository
$ git clone https://github.com/Shadow60539/social_media_game.git

# Go into the repository
$ cd social_media_game.git

# Install dependencies
$ flutter packages get

# Run the app
$ flutter run

Packages šŸ“¦

Some very good packages are used in this project.

PackageDescription
flameA minimalistic Flutter game engine
firebase_authFirebase Authentication
firebase_coreTo use the Firebase Core API
firebase_databaseFirebase Realtime Database
dartzSupport functional programming in Dart
build_runnerBuild Custom Models
flutter_blocBLoC State Management
flutter_launcher_iconsReplace launcher icon
freezedCode generation for immutable classes
google_fontsSupport google fonts
injectableDependency injection
lintRules handler for Dart
lottieLottie files animations
mockitoMock library for Dart
providerProvider State Management

Directory Structure šŸ¢

The project directory structure is as follows:

ā”œā”€ā”€ android
ā”œā”€ā”€ asset
ā”œā”€ā”€ build
ā”œā”€ā”€ images
ā”œā”€ā”€ ios
ā”œā”€ā”€ lib
ā”œā”€ā”€ test
ā”œā”€ā”€ analysis_options.yaml
ā”œā”€ā”€ pubspec.lock
ā”œā”€ā”€ pubspec.yaml

lib

DirectoryDescription
applicationState management layer
coreCore files which depend on all these layers
domainModel and contract layer
infrastructureData layer
presentationWidget layer