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BodyMorph Lite for Unity

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About

A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.

How to Use

To use the component, simply add BodyMorphLite to your character model.<br /> When there are changes in the feet and legs, you need to activate Kinematics for the character to fully touch the ground.<br /> If another IK is in use, the offset value can be accessed via "BodyMorphLite.Offset".<br /> Additionally, for ease of use, the Reset and Randomize functions can also be accessed from the context menu.<br /> <br /> BodyMorph Lite version is only compatible with Humanoid Rigs*.

Example

demo A Character Editor Demo made with BodyMorph.

Install

Download the latest release as a unitypackage, or clone this repository.

Author

Serhat Dikel

Github/SerhatDikel<br /> YouTube/SerhatDikel

License

Copyright © 2024, Serhat Dikel. Released under the MIT License.