Awesome
BodyMorph Lite for Unity
About
A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.
How to Use
To use the component, simply add BodyMorphLite to your character model.<br /> When there are changes in the feet and legs, you need to activate Kinematics for the character to fully touch the ground.<br /> If another IK is in use, the offset value can be accessed via "BodyMorphLite.Offset".<br /> Additionally, for ease of use, the Reset and Randomize functions can also be accessed from the context menu.<br /> <br /> BodyMorph Lite version is only compatible with Humanoid Rigs*.
Example
A Character Editor Demo made with BodyMorph.
Install
Download the latest release as a unitypackage, or clone this repository.
Author
Serhat Dikel
Github/SerhatDikel<br /> YouTube/SerhatDikel
License
Copyright © 2024, Serhat Dikel. Released under the MIT License.