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Chess Coding Challenge (C#)

Welcome to the chess coding challenge! This is a friendly competition in which your goal is to create a small chess bot (in C#) using the framework provided in this repository. Once submissions close, these bots will battle it out to discover which bot is best!

I will then create a video exploring the implementations of the best and most unique/interesting bots. I also plan to make a small game that features these most interesting/challenging entries, so that everyone can try playing against them.

Submissions are now closed

Thank you so much to everyone who participated -- in total, 636 chess bots were submitted. Also, a huge extra thanks to everyone who contributed code, reported bugs in the framework (sorry about those!), and gave their time to help others getting started with the intricacies of chess programming.

The results video is now out over here. And the tournament data can be found here.

Change Log

It has been necessary to make some bug fixes to the original project, and I've also been tempted (by some great suggestions from the community) into making a few non-breaking improvements/additions to the API. I realize that changes can be frustrating during a challenge though, and so will commit to freezing the API from August 1st.

[There will be no API changes after August 1]

How to Participate

Rules

Bot Brain Capacity

There is a size limit on the code you create called the bot brain capacity. This is measured in ‘tokens’ and may not exceed 1024. The number of tokens you have used so far is displayed on the bottom of the screen when running the program.

All names (variables, functions, etc.) are counted as a single token, regardless of length. This means that both lines of code: bool a = true; and bool myObscenelyLongVariableName = true; count the same. Additionally, the following things do not count towards the limit: white space, new lines, comments, access modifiers, commas, and semicolons.

FAQ and Troubleshooting