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Unity Project Template - Augmented Reality (AR)

This repo represents the ideal starting point for new AR Unity projects.

The project includes best practices for project structure and C# coding standards.

<a href="http://SamuelAsherRivello.com/virtual-reality"> <img width="600" src="./Unity/Assets/Documentation/Images/augmented-reality-banner.png" alt="Best Practices"> </a> <BR>

Getting Started

  1. Download this repo (*.zip or *.git)
  2. Download the Unity Editor
  3. Open this repo in the Unity Editor
  4. Enjoy
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Table of Contents

  1. Configuration
  2. Overview
  3. Resources
  4. Credits
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Configuration

  1. Follow the "Getting Started" above
  2. Use Unity Menu: Window -> RMC -> Open ReadMe ...
  3. Follow that interactive guide
  4. Enjoy!
<BR> <img width = "400" src="./Unity/Assets/Documentation/Images/readme.png" /> <BR> <BR>

Overview

Features

This project is a living template. It showcases the best practices and coding standards for many common workflows.

1. Starter Scene

This is great for new AR experiences.

Includes

<BR> <img width = "400" src="./Unity/Assets/Documentation/Images/feature-1.png" />

2. ARDK Samples

This is great for inspiration about AR features.

Includes

<BR> <img width = "400" src="./Unity/Assets/Documentation/Images/feature-2.png" />

Structure

Documentation

Configuration

Structure

Dependencies

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Resources

Here are more from Samuel Asher Rivello.

Portfolio

Medium Articles

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Credits

Created By

Contact

License

Provided as-is under <a href="./LICENSE">MIT License</a> | Copyright ™ & © 2006 - 2024 Rivello Multimedia Consulting, LLC