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Unity extension to allow you to assign Object fields by picking it from the scene view

About the Project

Sometimes scene hierarchies get complex and you get in a frustrating situation where you need to assign a field and you know exactly where it is in the scene, but it's hard to point out in the hierarchy. I figured: why not make something to allow you to assign fields by pointing where the object is in the scene? That's exactly what this is.

Video

Example

Getting Started

Extras

Installation

Package Manager

Go to Edit > Project Settings > Package Manager. Under 'Scoped Registries' make sure there is an OpenUPM entry.

If you don't have one: click the + button and enter the following values:

Then under 'Scope(s)' press the + button and add com.roytheunissen.

It should look something like this: <br /> image

<br /> All of my packages will now be available to you in the Package Manager in the 'My Registries' section and can be installed from there. <br />

Git Submodule

You can check out this repository as a submodule into your project's Assets folder. This is recommended if you intend to contribute to the repository yourself

OpenUPM

The package is available on the openupm registry. It's recommended to install it via openupm-cli.

openupm add com.roytheunissen.sceneviewpicker

Manifest

You can also install via git URL by adding this entry in your manifest.json

"com.roytheunissen.sceneviewpicker": "https://github.com/RoyTheunissen/Scene-View-Picker.git"

Unity Package Manager

from Window->Package Manager, click on the + sign and Add from git: https://github.com/RoyTheunissen/Scene-View-Picker.git

Contact

Roy Theunissen

roy.theunissen@live.nl