Awesome
TiledLib.Net
Cross-platform Tiled map parsing utilities.
Nugets
TiledLib - Core library, everything you need to read Tiled maps/tilesets.
TiledLib.Pipeline - MonoGame content pipeline extension, provides a ContentImporter for Tiled maps.
If you add a ContentProcessor, you will be able to map the output of the supplied importer to custom classes tailored specifically for your game.
Basic usecase
using (var stream = File.OpenRead(filename))
{
var map = Map.FromStream(stream, ts => File.OpenRead(Path.Combine(Path.GetDirectoryName(filename), ts.Source)));
foreach (var layer in map.Layers.OfType<TileLayer>())
{
for (int y = 0, i = 0; y < layer.Height; y++)
for (int x = 0; x < layer.Width; x++, i++)
{
var gid = layer.data[i];
if (gid == 0)
continue;
var tileset = map.Tilesets.Single(ts => gid >= ts.FirstGid && ts.FirstGid + ts.TileCount > gid);
var tile = tileset[gid];
// Do stuff with the tile.
}
}
}