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AmplifyShaderFunctions

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My additionnal functions for shading in Unity, using Amplify Shader plugin.

AMPLIFY SHADER FUNCTIONS TYPES

Shader types

There is 5 types of functions made :

Nodes usage

All nodes are designed the same way :

SHAPES SPECIALS

Basic usage of Shape Circle

gif Most of shapes are designed on this first node. The pivot can change the center of the shape. UVs means a representation of space and can be used with Texture Coordinate. Radius means the size of the circle.

Amod function

gif Thanks to Flopine & Koltes, Amod function is a way for duplication shapes in a circle. It uses polar coordinates. For simplification : you don't duplicate the shape, you "duplicate" the space where the space will be created.

UPDATES

2018-10-01

Add Transform type Remove Rotate2D node (useless), use Rotator instead with value mul PI Move amod to Transform type Add 2 nodes : Xmirror & YMirror