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C++ LOL Windows x64 License Issues Windows

R3nzSkin

Announcement

R3nzSkin is no longer supported due to Riot Games implementing <a href="https://support-leagueoflegends.riotgames.com/hc/en-us/articles/24169857932435-Riot-Vanguard-League-of-Legends-">Valorant's Vanguard anti-cheat to League of Legends</a>

<img src="https://user-images.githubusercontent.com/58574988/134170370-c827d712-fcc7-432f-b9f8-96678b0c9bf6.gif">

R3nzSkin is an internal skin changer for League of Legends.

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Building

  1. Clone the source with git clone --recursive https://github.com/R3nzTheCodeGOD/R3nzSkin.git
  2. Build in Visual Studio 2019/2022 with configuration "Your Region - x64"

Usage

  1. Compile source or <a href="https://github.com/R3nzTheCodeGOD/R3nzSkin/releases/latest">download</a> a compiled version.
  2. Use R3nzSkin_Injector.exe or inject the built DLL into the game yourself.
    • Administrator privilege may be needed if the injector failed to inject the DLL.
    • League client can crash if R3nzSkin is injected before being in the game.
      • A workaround is to not inject until you are in the game (you will need to be fast to not disrupt the game).
  3. Press <kbd>Insert</kbd> to bring up the menu.
  4. Select the skin for you, your teammates, enemies, and wards.

Further optimizations

If your CPU supports AVX / AVX2 / AVX-512 instruction set, you can enable it in project settings. This should result in more performant code, optimized for your CPU. Currently SSE2 instructions are selected in project settings.

Credits

This program is an improved and updated version of the <a href="https://github.com/B3akers">B3akers</a>/<a href="https://github.com/B3akers/LeagueSkinChanger">LeagueSkinChanger</a> project.