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Deprecation Notice

The java version of Cubyz is deprecated and won't receive any more updates. Newer versions of the game can be found here: https://github.com/PixelGuys/Cubyz

Cubyz

Cubyz is a sandbox 3D voxel video game(aka minecraft clone). It is different to most other voxel games because it uses procedural content generation to make every single world unique in many ways(including ores, materials and tools).

Cubyz can easily be forked or modded to create a new game with 3D sandbox aspect.

About

Developers

other Contributors

The game

Run Cubyz

Run latest release:

  1. Install java 14 or higher.
  2. Download the latest release from https://zenith391.itch.io/cubyz
  3. double-click the jar.

Compile from source:

Cubyz is tested to compile and run with maven and eclipse.

maven

  1. Install git and maven.
  2. Clone Cubyz from github:
  1. Go into the directory: cd Cubyz
  2. Run mvn clean compile to compile Cubyz.
  3. Run mvn exec:java to run Cubyz after compilation.

eclipse

  1. Install and open eclipse.
  2. Import the project from github:
  1. Wait some time for eclipse to download the project. If the source code shows any errors try refreshing the project(right click on project, refresh).
  2. Run Main to start the game.

Requirements

Vary a lot depending on your render distance. All you need is a computer that runs java.

Contributing

Textures

If you want to add new textures, make sure they fit the style of the game. If any of the following points are ignored, your texture will be rejected:

  1. The size of block and item textures must be 16×16 Pixels.
  2. There must be at most 16 different colors in the entire texture.
  3. Textures should be shaded with hue shifting instead of darkening only.
    If you are not sure how to use hue shifting, here is a good video explaining it.