Awesome
TechnicalNote
个人技术博客的资源集合(master分支是iOS版本),之后技术会切换到URP上,bulit-in的技术慢慢就不积累了,URP技术在https://github.com/OtakuAndFitness/URP-Practice
LightingModel场景对应博客
https://www.jianshu.com/p/52e1eb5f390a
https://www.jianshu.com/p/fe8a675f3b97
NormalMapping场景对应博客
https://www.jianshu.com/p/993dec560f14
ParallaxMapping场景对应博客
https://www.jianshu.com/p/edf6589122b2
TextureChange场景对应博客
https://www.jianshu.com/p/e89def67582a
ToonShading场景对应博客
https://www.jianshu.com/p/d3eb96f0f8b4
CommandBuffer场景对应博客
https://www.jianshu.com/p/54915159d12b
BakedLight&LightProbes场景对应博客
https://www.jianshu.com/p/6dfe403f75f6
PBR场景对应博客
https://www.jianshu.com/p/9f47d5334fd3
SSS场景对应博客
https://www.jianshu.com/p/d4f36204e15d
Coroutine场景对应博客
https://www.jianshu.com/p/86779d2ebeaa
ComputeShader场景对应博客
https://www.jianshu.com/p/ec9ba6c3a155
RefOutIn场景对应博客
https://www.jianshu.com/p/402e1d41b9fc
Fog场景对应博客
https://www.jianshu.com/p/c064d5547865
Shadowmask和Subtractive场景对应博客