Awesome
Evaluate LLMs in real time with Street Fighter III
<div align="center"> <img src="./logo.png" alt="colosseum-logo" width="30%" style="border-radius: 50%; padding-bottom: 20px"/> </div>Make LLM fight each other in real time in Street Fighter III.
Which LLM will be the best fighter ?
Our criterias 🔥
They need to be:
- Fast: It is a real time game, fast decisions are key
- Smart: A good fighter thinks 50 moves ahead
- Out of the box thinking: Outsmart your opponent with unexpected moves
- Adaptable: Learn from your mistakes and adapt your strategy
- Resilient: Keep your RPS high for an entire game
Let the fight begin 🥷
1 VS 1: Mistral 7B vs Mistral 7B
1 VS 1 X 6 : Mistral 7B vs Mistral 7B
A new kind of benchmark ?
Street Fighter III assesses the ability of LLMs to understand their environment and take actions based on a specific context. As opposed to RL models, which blindly take actions based on the reward function, LLMs are fully aware of the context and act accordingly.
Results
Our experimentations (546 fights so far) led to the following leaderboard. Each LLM has an ELO score based on its results.
Ranking
ELO ranking
Rank | Model | Rating |
---|---|---|
1 | 🥇openai:gpt-4o:text | 1912.5 |
2 | 🥈openai:gpt-4o-mini:vision | 1835.27 |
3 | 🥉openai:gpt-4o-mini:text | 1670.89 |
4 | openai:gpt-4o:vision | 1656.93 |
5 | mistral:pixtral-large-latest:vision | 1654.61 |
6 | mistral:pixtral-12b-2409:vision | 1590.77 |
7 | mistral:pixtral-12b-2409:text | 1569.03 |
8 | together:meta-llama/Llama-3.2-90B-Vision-Instruct-Turbo:text | 1441.45 |
9 | anthropic:claude-3-haiku-20240307:vision | 1364.87 |
10 | mistral:pixtral-large-latest:text | 1356.32 |
11 | anthropic:claude-3-haiku-20240307:text | 1333.6 |
12 | anthropic:claude-3-sonnet-20240229:vision | 1314.61 |
13 | together:meta-llama/Llama-3.2-90B-Vision-Instruct-Turbo:vision | 1269.84 |
14 | anthropic:claude-3-sonnet-20240229:text | 1029.31 |
Note: In our experiments, Claude 3 Sonnet got a low score due to many refusal to fight and large API latencies.
Win rate matrix
Explanation
Each player can be controlled by a text generating model or a multimodal model. We call them through API endpoints. Learn more about models:
TextRobot
We send to the LLM a text description of the screen. The LLM decide on the next moves its character will make. The next moves depends on its previous moves, the moves of its opponents, its power and health bars.
-
Agent based
-
Multithreading
-
Real time
VisionRobot
We send to the LLM a screenshot of the current state of the game precising which character he is controlling. His decision is only based on this visual information.
Installation
- Follow instructions in https://docs.diambra.ai/#installation
- Download the ROM and put it in
~/.diambra/roms
(no need to dezip the content) - (Optional) Create and activate a new python venv
- Install dependencies with
make install
orpip install -r requirements.txt
- Create a
.env
file and fill it with the content like in the.env.example
file - Run with
make run
Running with Docker
You can also run the application using Docker.
Building the Docker Image
To build the Docker image, use the following command:
docker build -t diambra-app .
Running the Docker Container
To run the Docker container, use the following command:
docker run --name diambra-container -v ~/.diambra/roms:/app/roms diambra-app
- If you encounter a conflict with an existing container name, you can remove the existing container with:
docker rm diambra-container
Running with Docker Compose on Ollama locally
To start the services, use the following command:
docker-compose up
Stopping the Services
To stop the services, use:
docker-compose down
Test mode
To disable the LLM calls, set DISABLE_LLM
to True
in the .env
file.
It will choose the actions randomly.
Logging
Change the logging level in the script.py
file.
Local model
You can run the arena with local models using Ollama.
-
Make sure you have ollama installed, running, and with a model downloaded (run
ollama serve mistral
in the terminal for example) -
Run
make local
to start the fight.
By default, it runs mistral against mistral. To use other models, you need to change the parameter model in local.py
.
from eval.game import Game, Player1, Player2
def main():
# Environment Settings
game = Game(
render=True,
save_game=True,
player_1=Player1(
nickname="Baby",
model="ollama:mistral",
robot_type="text", # vision or text
temperature=0.7,
),
player_2=Player2(
nickname="Daddy",
model="ollama:mistral",
robot_type="text",
temperature=0.7,
),
)
game.run()
return 0
if __name__ == "__main__":
main()
The convention we use is model_provider:model_name
. If you want to use another local model than Mistral, you can do ollama:some_other_model
How to make my own LLM model play? Can I improve the prompts?
The LLM is called in <Text||Vision>Robot.call_llm()
method of the agent/robot.py
file.
TextRobot method:
def call_llm(
self,
max_tokens: int = 50,
top_p: float = 1.0,
) -> Generator[ChatResponse, None, None]:
"""
Make an API call to the language model.
Edit this method to change the behavior of the robot!
"""
# Generate the prompts
move_list = "- " + "\n - ".join([move for move in META_INSTRUCTIONS])
system_prompt = f"""You are the best and most aggressive Street Fighter III 3rd strike player in the world.
Your character is {self.character}. Your goal is to beat the other opponent. You respond with a bullet point list of moves.
{self.context_prompt()}
The moves you can use are:
{move_list}
----
Reply with a bullet point list of moves. The format should be: `- <name of the move>` separated by a new line.
Example if the opponent is close:
- Move closer
- Medium Punch
Example if the opponent is far:
- Fireball
- Move closer"""
start_time = time.time()
client = get_client(self.model, temperature=self.temperature)
messages = [
ChatMessage(role="system", content=system_prompt),
ChatMessage(role="user", content="Your next moves are:"),
]
resp = client.stream_chat(messages)
logger.debug(f"LLM call to {self.model}: {system_prompt}")
logger.debug(f"LLM call to {self.model}: {time.time() - start_time}s")
return resp
VisionRobot method:
def call_llm(
self,
max_tokens: int = 50,
top_p: float = 1.0,
) -> Generator[CompletionResponse, None, None]:
"""
Make an API call to the language model.
Edit this method to change the behavior of the robot!
"""
# Generate the prompts
move_list = "- " + "\n - ".join([move for move in META_INSTRUCTIONS])
system_prompt = f"""You are the best and most aggressive Street Fighter III 3rd strike player in the world.
Your character is {self.character}. Your goal is to beat the other opponent. You respond with a bullet point list of moves.
The current state of the game is given in the following image.
The moves you can use are:
{move_list}
----
Reply with a bullet point list of 3 moves. The format should be: `- <name of the move>` separated by a new line.
Example if the opponent is close:
- Move closer
- Medium Punch
Example if the opponent is far:
- Fireball
- Move closer"""
start_time = time.time()
client = get_client_multimodal(
self.model, temperature=self.temperature
) # MultiModalLLM
resp = client.stream_complete(
prompt=system_prompt, image_documents=[self.last_image_to_image_node()]
)
logger.debug(f"LLM call to {self.model}: {system_prompt}")
logger.debug(f"LLM call to {self.model}: {time.time() - start_time}s")
return resp
You can personnalise your prompt in these functions.
Submit your model
Create a new class herited from Robot that has the changes you want to make and open a PR.
We'll do our best to add it to the ranking!
Credits
Made with ❤️ by the OpenGenerativeAI team from phospho (@oulianov @Pierre-LouisBJT @Platinn) and Quivr (@StanGirard) during Mistral Hackathon 2024 in San Francisco