Home

Awesome

onecolor

NPM version Build Status Coverage Status Dependency Status

JavaScript color calculation toolkit for node.js and the browser.

Features:

Module support:

Package managers:

Small sizes:

Usage

In the browser (change <a href="//raw.github.com/One-com/one-color/master/one-color.js">one-color.js</a> to <a href="//raw.github.com/One-com/one-color/master/one-color-all.js">one-color-all.js</a> to gain named color support):

<script src="one-color.js"></script>
<script>
  alert(
    'Hello, ' + one.color('#650042').lightness(0.3).green(0.4).hex() + ' world!'
  );
</script>

In the browser, the parser is exposed as a global named onecolor. In node.js, it is returned directly with a require of the module (after npm install onecolor):

var color = require('onecolor');
console.warn(color('rgba(100%, 0%, 0%, .5)').alpha(0.4).cssa());
rgba(255,0,0,0.4)

All of the above return color instances in the relevant color space with the channel values (0..1) as instance variables:

var myColor = color('#a9d91d');
myColor instanceof color.RGB; // true
myColor.red(); // 0.6627450980392157

You can also parse named CSS colors (works out of the box in node.js, but the requires the slightly bigger <a href="//raw.github.com/One-com/one-color/master/one-color-all.js">one-color-all.js</a> build in the browser):

color('maroon').lightness(0.3).hex(); // '#990000'

To turn a color instance back into a string, use the hex(), css(), and cssa() methods:

color('rgb(124, 96, 200)').hex(); // '#7c60c8'
color('#bb7b81').cssa(); // 'rgba(187,123,129,1)'

Color instances have getters/setters for all channels in all supported colorspaces (red(), green(), blue(), hue(), saturation(), lightness(), value(), alpha(), etc.). Thus you don't need to think about which colorspace you're in. All the necessary conversions happen automatically:

color('#ff0000') // Red in RGB
  .green(1) // Set green to the max value, producing yellow (still RGB)
  .hue(0.5, true) // Add 180 degrees to the hue, implicitly converting to HSV
  .hex(); // Dump as RGB hex syntax: '#2222ff'

When called without any arguments, they return the current value of the channel (0..1):

color('#09ffdd').green(); // 1
color('#09ffdd').saturation(); // 0.9647058823529412

When called with a single numerical argument (0..1), a new color object is returned with that channel replaced:

var myColor = color('#00ddff');
myColor.red(0.5).red(); // .5

// ... but as the objects are immutable, the original object retains its value:
myColor.red(); // 0

When called with a single numerical argument (0..1) and true as the second argument, a new value is returned with that channel adjusted:

color('#ff0000') // Red
  .red(-0.1, true) // Adjust red channel by -0.1
  .hex(); // '#e60000'

Alpha channel

All color instances have an alpha channel (0..1), defaulting to 1 (opaque). You can simply ignore it if you don't need it.

It's preserved when converting between colorspaces:

color('rgba(10, 20, 30, .8)').green(0.4).saturation(0.2).alpha(); // 0.8

Comparing color objects

If you need to know whether two colors represent the same 8 bit color, regardless of colorspace, compare their hex() values:

color('#f00').hex() === color('#e00').red(1).hex(); // true

Use the equals method to compare two color instances within a certain epsilon (defaults to 1e-9).

color('#e00').lightness(0.00001, true).equals(color('#e00'), 1e-5); // false
color('#e00').lightness(0.000001, true).equals(color('#e00'), 1e-5); // true

Before comparing the equals method converts the other color to the right colorspace, so you don't need to convert explicitly in this case either:

color('#e00').hsv().equals(color('#e00')); // true

API overview

Color parser function, the recommended way to create a color instance:

color('#a9d91d'); // Regular hex syntax
color('a9d91d'); // hex syntax, # is optional
color('#eee'); // Short hex syntax
color('rgb(124, 96, 200)'); // CSS rgb syntax
color('rgb(99%, 40%, 0%)'); // CSS rgb syntax with percentages
color('rgba(124, 96, 200, .4)'); // CSS rgba syntax
color('hsl(120, 75%, 75%)'); // CSS hsl syntax
color('hsla(120, 75%, 75%, .1)'); // CSS hsla syntax
color('hsv(220, 47%, 12%)'); // CSS hsv syntax (non-standard)
color('hsva(120, 75%, 75%, 0)'); // CSS hsva syntax (non-standard)
color([0, 4, 255, 120]); // CanvasPixelArray entry, RGBA
color(['RGB', 0.5, 0.1, 0.6, 0.9]); // The output format of color.toJSON()

The slightly bigger <a href="//raw.github.com/One-com/one-color/master/one-color-all.js">one-color-all.js</a> build adds support for <a href='http://en.wikipedia.org/wiki/Web_colors'>the standard suite of named CSS colors</a>:

color('maroon');
color('darkolivegreen');

Existing onecolor instances pass through unchanged, which is useful in APIs where you want to accept either a string or a color instance:

color(color('#fff')); // Same as color('#fff')

Serialization methods:

var myColor = color('#bda65b');

myColor.hex(); // 6-digit hex string: '#bda65b'
myColor.css(); // CSS rgb syntax: 'rgb(10,128,220)'
myColor.cssa(); // CSS rgba syntax: 'rgba(10,128,220,0.8)'
myColor.toString(); // For debugging: '[onecolor.RGB: Red=0.3 Green=0.8 Blue=0 Alpha=1]'
myColor.toJSON(); // ["RGB"|"HSV"|"HSL", <number>, <number>, <number>, <number>]

Getters -- return the value of the channel (converts to other colorspaces as needed):

var myColor = color('#bda65b');

myColor.red();
myColor.green();
myColor.blue();
myColor.hue();
myColor.saturation();
myColor.value();
myColor.lightness();
myColor.alpha();
myColor.cyan(); // one-color-all.js and node.js only
myColor.magenta(); // one-color-all.js and node.js only
myColor.yellow(); // one-color-all.js and node.js only
myColor.black(); // one-color-all.js and node.js only

Setters -- return new color instances with one channel changed:

<!-- evaldown evaluate:false -->
color.red(<number>)
color.green(<number>)
color.blue(<number>)
color.hue(<number>)
color.saturation(<number>)
color.value(<number>)
color.lightness(<number>)
color.alpha(<number>)
color.cyan(<number>)    // one-color-all.js and node.js only
color.magenta(<number>) // one-color-all.js and node.js only
color.yellow(<number>)  // one-color-all.js and node.js only
color.black(<number>)   // one-color-all.js and node.js only

Adjusters -- return new color instances with the channel adjusted by the specified delta (0..1):

<!-- evaldown evaluate:false -->
color.red(<number>, true)
color.green(<number>, true)
color.blue(<number>, true)
color.hue(<number>, true)
color.saturation(<number>, true)
color.value(<number>, true)
color.lightness(<number>, true)
color.alpha(<number>, true)
color.cyan(<number>, true)    // one-color-all.js and node.js only
color.magenta(<number>, true) // one-color-all.js and node.js only
color.yellow(<number>, true)  // one-color-all.js and node.js only
color.black(<number>, true)   // one-color-all.js and node.js only

Comparison with other color objects, returns true or false (epsilon defaults to 1e-9):

<!-- evaldown evaluate:false -->
color.equals(otherColor[, <epsilon>])

Mostly for internal (and plugin) use:

"Low level" constructors, accept 3 or 4 numerical arguments (0..1):

new onecolor.RGB(<red>, <green>, <blue>[, <alpha>])
new onecolor.HSL(<hue>, <saturation>, <lightness>[, <alpha>])
new onecolor.HSV(<hue>, <saturation>, <value>[, <alpha>])

The <a href="//raw.github.com/One-com/one-color/master/one-color-all.js">one-color-all.js</a> build includes CMYK support:

new onecolor.CMYK(<cyan>, <magenta>, <yellow>, <black>[, <alpha>])

All color instances have rgb(), hsv(), and hsl() methods for explicitly converting to another color space. Like the setter and adjuster methods they return a new color object representing the same color in another color space.

If for some reason you need to get all the channel values in a specific colorspace, do an explicit conversion first to cut down on the number of implicit conversions:

var myColor = color('#0620ff').lightness(+0.3).rgb();

console.log(myColor.red() + ' ' + myColor.green() + ' ' + myColor.blue());
0 0.06265060240963878 0.5999999999999999

Building

git clone https://github.com/One-com/one-color.git
cd one-color
npm install
npm run build

If you aren't up for a complete installation, there are pre-built packages in the repository as well as the npm package:

License

onecolor is licensed under a standard 2-clause BSD license -- see the LICENSE file for details.