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3D FPS Movement

Description

This is a simple 3D movement system for Unity using mouse input for rotation and keyboard input for movement, jumping, and dashing.

Features

Instructions

  1. Attach the MouseRotation script to the player's GameObject.
  2. Attach the Move script to the player's GameObject.
  3. Create a Collider and a Rigidbody components for the player's GameObject.
  4. Assign the Collider and the Rigidbody components in the Move script.
  5. Create a GameObject with a tag of "Ground" to represent the ground surface.

Controls

Known Issues

TODO