Home

Awesome

EntityFu

A simple, fast entity component system written in C++. Originally built for the game Songbringer and adapted for release.

Only two files need to be included in your game project: EntityFu.h and EntityFu.cpp.

See main.cpp for example code.

Basically:

Here's an intro to entity component systems.

Ports

@bwoogie ported Entity Fu to C#

License

EntityFu is licensed under the MIT license.