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Narxim's GAS Example

A bare-bones Gameplay Ability System (GAS) example project to help you get started

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A fully-setup example project!


GAS has a lot of moving parts and can be quite daunting to wrap your head around at first glance. I am providing this example project as a basis for learning how to properly set up your project to utilize all of its components. There are obviously many ways to set up your project, but I believe this example provides a simple, versatile base to build upon.


<p>Note: The 5.4 update of this project has introduced significant changes in an attempt to simplify the setup and add some commonly used / requested features!</p>

Other Features include:


Ability System Initialization Data can be found in the Character class Blueprints.

Ability System Initialization Data


Dan's (Tranek) GAS Documentation covers all of these concepts and provides a great breakdown of GAS overall. This repo was made as a starting point for getting set up and should be used alongside Dan's documentation. My intent is for devs who may not be as familiar with C++ or are just starting with GAS to have access to a more easily digestible setup example. Cheers!


Check out the Unreal Source Discord if you have any questions!