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MCTS for Go in PonyLang

v 0.1: full implementation of the Go rules, including ko detection. Supports complete random playouts.

MCTS for Go in Rust

other engines:

v 0.2: basic MCTS, still almost always loses to GnuGo

For comparison, libego does about 7.6 k playouts / second, or 0.13 ms per playout.