Awesome
<div align="center"> <img alt="logo" height="200px" src="babylon.svg"> </div>babylon.cpp
Babylon.cpp is a C and C++ library for grapheme to phoneme conversion and text to speech synthesis. For phonemization a ONNX runtime port of the DeepPhonemizer model is used. For speech synthesis VITS models are used. Piper models are compatible after a conversion script is run.
Build and Run
To build and run the library run the following commands:
make
./bin/babylon_example
To reduce compile time by default the libary uses onnxruntime shared libraries provided by microsoft.
This can be overridden by setting BABYLON_BUILD_SOURCE
to ON
.
Usage
C Example:
#include "babylon.h"
int main() {
babylon_g2p_options_t options = {
.language = "en_us",
.use_dictionaries = 1,
.use_punctuation = 1,
};
babylon_g2p_init("path/to/deep_phonemizer.onnx", options);
const char* text = "Hello World";
babylon_tts_init("path/to/vits.onnx");
babylon_tts(text, "path/to/output.wav");
babylon_tts_free();
babylon_g2p_free();
return 0;
}
C++ example:
#include "babylon.hpp"
int main() {
DeepPhonemizer::Session dp("path/to/deep_phonemizer.onnx");
Vits::Session vits("path/to/vits.onnx");
std::string text = "Hello World";
std::vector<std::string> phonemes = dp.g2p(text);
vits.tts(phonemes, "path/to/output.wav");
return 0;
}