Awesome
FilmGrain
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FilmGrain is an image effect for MikuMikuDance, the method is using 3D noise texture to create film grain and be able to solves color banding, this also is a very fast technique to achieve film grain and vignette, dark border, chromatic aberration, etc, it can help to add more realistic and also produces better effect
Requirements:
- MikuMikuDance (Only tested on 926 version x64)
- MikuMikuEffect (Only tested on 037 version x64)
- Direct3D 9 With Shader Model 3.0 (ps_3_0)
Quickstart:
- Download a zip archive from the github page.
- Un-zip the archive.
- Put the the
FilmGrain.x
to the MMD window - Put the the
FilmGrainController.pmx
to the MMD window - Drag the
FilmGrain
to 0.3
Effect Params:
FilmGrain
- Controls how much intensity that adding noise on the screen.FilmLineX
- Add scan line on the X-axis of the whole screenFilmLineFadeX
- Controls how much transparency that blending scan line with texture of the whole screenFilmLineY
- Add scan line on the Y-axis of the whole screenFilmLineFadeY
- Controls how much transparency that blending scan line with texture of the whole screenFilmBordersX
- Add dark border around X-axis of the screenFilmBordersY
- Add dark border around Y-axis of the screenVignette
- Add dark border around the screen cornersDispersion
- Controls how much shifting occurs that simulates the color shifts on the screenDispersionRadius
- Controls how much radius that does not produces this effect in the screen centerFilmLoop
- Controls how much loop number that tile the texture of the whole screenFilmLoopX
- Controls how much loop number that tile the texture of the whole screen on the X-axisFilmLoopY
- Controls how much loop number that tile the texture of the whole screen on the Y-axis
Contact:
If you are a developer using this as part of your love and considering contacting me, you can submit code by Pull requests
or Feel free to contact me via twitter
and issues
, i'll add your profile to team members.
- Reach me via Twitter: @Rui.
License (MIT)
Copyright (C) 2016-2017 Rui. All rights reserved.
https://github.com/MikuMikuShaders
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Reference:
- Chromatic Aberration [link]