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Ultimate 2D Controller

An updated, smoother version using standard Unity physics is on my Patreon.

A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc

Watch the video: https://www.youtube.com/watch?v=3sWTzMsmdx8 <br> Play the game: https://tarodev.itch.io/ultimate-2d-controller

Leave a ⭐ if you found it helpful!

User guide:<br>

  1. Set the player layer in the Player Controller asset located at Tarodev 2D Controller/Stat Presets/Player Controller <br>
  2. That's it! Check the demo scene if you're stuck :)

Feel free to use the code in your production games. Attribution welcomed :)

About the 'Extended' controller (Patreon)

Converted to use standard unity physics, making it much easier to use and incorporate into your game.<br> It's even smoother than the current version.<br> Moving platforms & one-way platforms.<br> External forces (explosions, sword hits, bouncy... things).<br> Dash, double jump, crouch/slide.<br> Slopes.<br> Ledge sliding, grabbing & climbing.<br> Tilemap Support.<br> New input system support.<br> Fixed a bunch of bugs.<br> And of course better support.<br> Click here