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Realtime-Diffraction-PBR

A Unity implementation of a practical, diffraction-aware, material model presented in the publication "A Practical Real-Time Model for Diffraction on Rough Surfaces" - Clausen et al. 2024

Github_Title

Developed and tested with Unity 2021.3.6f1, Universal RP 12.1.7, OpenXR Plugin 1.4.2

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Integration into existing project

Resources

Museum test scene with some materials

https://1drv.ms/u/s!Ap1NX8WBfJHQg6wuDvZ5oTYSAKzumw