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Bulllord-Engine
Bulllord Engine(牛魔王引擎) is an Ansi C99 style Cross-platform, Game Engine Currently only support 2D function,easily bind other languages eg. lua, c#, javascript...
Feature lists:
- Lightweight
- Lightspeed
- Ansi C99 standard
- Easily bind with all languages
- Opengl like API
Supported rendering backends:
- Direct3D 12 (In Development)
- Metal (In Development)
- OpenGL
- OpenGL ES
- Vulkan(In Development)
- WebGL
- WebGPU(In Development)
Supported platforms:
- Android</br>
- iOS</br>
- Linux</br>
- OSX</br>
- Windows</br>
- UWP </br>
- Web
Supported compilers:
- Clang 3.3 and above
- GCC 4.6 and above
- VS2019 and above
How to build:
- Win32(windows xp compatible) </br> OS: Windows 10 PC</br> IDE: visual studio 2019</br> Tips: Install DirectX SDK first(for xaudio module) </br>
- UWP </br> OS: Windows 10 PC </br> IDE: visual studio 2019 </br>
- Linux </br> OS: Windows 10 PC and a linux machine additional(openssh yasm gcc-multilib:i386 glibc:i386 x11:i386 mesa3d:i386 openal:i386 installed) </br> IDE: visual studio 2019 </br> Tips: You can install Windows 10 Ubuntu Subsystem on your Win10 PC and only support root login(a visual studio project macro bug?)</br>
- Android
OS: Windows 10 PC </br> IDE: visual studio 2019 </br> Tips: Java code in proj/java </br> - MacOS </br> OS: OSX </br> IDE: xcode </br>
- iOS </br> OS: OSX</br>IDE: xcode </br>
- Web </br> OS: Windows 10 PC and emsdk installed </br> git clone https://github.com/juj/emsdk.git </br> cd emsdk </br> emsdk install --build=Release sdk-incoming-64bit binaryen-master-64bit --vs2017 </br> emsdk activate --global --build=Release sdk-incoming-64bit binaryen-master-64bit </br> git clone https://github.com/trippleflux/vs-tool.git </br> set EMSCRIPTEN environment variable $(emsdk)\fastcomp\emscripten </br> Copy the folders Emscripten to C:/Program Files (x86)/MSBuild/Microsoft.Cpp/v4.0/Platforms </br> IDE: visual studio 2019 </br> Tips: Only support WebGL2, please use firefox or chrome</br>
Future work:
- Finish all 2d relevant functions
- Add 3d function
Licenses:
Bulllord Game Engine Copyright (C) 2010-2019 Trix
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
- The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- This notice may not be removed or altered from any source distribution.
Toolchain Screenshot
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