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Godot-Virtual-Joystick

A simple virtual joystick for touchscreens, for both 2D and 3D games, with useful options, it supports multitouch.

<p align="center"> <img src="https://raw.githubusercontent.com/MarcoFazioRandom/Virtual-Joystick-Godot/master/preview_icon.png" width="300"> <img src="https://raw.githubusercontent.com/MarcoFazioRandom/Virtual-Joystick-Godot/master/preview_1.png" width="400"> </p>

Made with Godot Engine: https://godotengine.org

OPTIONS:

<img src="https://raw.githubusercontent.com/MarcoFazioRandom/Virtual-Joystick-Godot/master/preview_2.png" width="300">

HELP:

ADVICE ON HOW TO USE:

Create a CanvasLayer node and name it "UI", it'll contain all the UI elements, then add the Joystick scene as a child of the UI node and move it where you prefer (remember to turn on "Editable Children").