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TMPEffects view - Documentation

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License: MIT openupm PCKG: Version issues - TMPEffects test-status CodeFactor


TMPEffects allows you to easily apply all kinds of effects to your TextMeshPro texts using (custom) tags

<table style="border-collapse: collapse; border: none;"> <tr> <td valign="middle" style="border: none;" align="center"><b>&bull; Animate text blocks continuously</b><br><br> <img src="/gifs/tmpeffects-git.gif" width=100% height=auto /> </td> <td valign="middle" style="border: none;" align="center"><b>&bull; Show and hide text over time</b><br><br> <img src="/gifs/tmpeffectwrite-git.gif" width=100% height=auto /> </td> </tr> <tr> <td valign="middle" style="border: none;" align="center"><b>&bull; Animate the show / hide sequence</b><br><br> <img src="/gifs/tmpeffectsshowhide-git.gif" width=100% height=auto /> </td> <td valign="middle" style="border: none;" align="center"><b>&bull; Raise commands at any given index</b><br><br> <img src="/gifs/tmpeffectscommands-git.gif" width=100% height=auto /> </td> </tr> </table>

For a full preview of built-in animations, show / hide animations, and commands, see the respective documentation.

Dependencies and compatibility

Installation

TMPEffects is available on the OpenUPM registry.
Alternatively, you can install TMPEffects through the Unity Package Manager, using the git url:

https://github.com/Luca3317/TMPEffects.git?path=/Package

If you don't know how to install packages using git urls, see the docs.

If you instead want to simply clone the repository,
you will have to manually import the required resources located under Assets > TMPEffects > Resources.

Documentation

The full documentation can be found here