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sharp-and-rusty

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C# / .NET Core / WinForms application hosting an OpenGL triangle renderer written in Rust / Glutin.

There is also a full Rust implementation in main.rs.

Rust / Glutin code inspired by https://gist.github.com/matthewjberger/9da00592b472b50ec1e6b3238719264b, although it required a lot of TLC to get it to compile against the latest Glutin crate.