Home

Awesome

EnetListener for Darkrift 2.

This listener allows you to send UDP and RUDP messages thus chan ging the SendMode.Reliable to use RUDP instead of TCP which has many advantages over TCP. It should also perform much faster but I haven't run any benchmarks yet.

How to use

UnityServer:

UnityClient:

Standalone:

Known Bugs

EnetClient.Connect() doesn't work, use EnetClient.ConnectInBackground() instead.