Awesome
Legendary Tools
Legendary Tools are small tools that were created during my time as a Game Developer
Legendary Tools - Commons is the code shared between all tools
Legendary Tools Repos:
- Bragi Audio: Makes managing and playing audio in Unity easy and streamlined
- Screen Flow: Makes managing and switching UI/UX screens easy
- Maestro: Create and execute dependency tree or initialization tree in a practical and clear way
- State Machine: Create Finite State and Hierarchical Machines easily via code
- Hex Grid: Creates hegonal grids in an easy and optimized way
- ServiceLocator: Make services and system globally available without using Singletons
- Find In Files: Discover and list references among Unity files
- Graphs: Create any type of graph (or tree) with this data structure
- Dynamic Scroll View: Create recyclable Scrollview, allowing hundreds of items to scroll without loss of performance
- Circular Scroll View: Make a circular scrollview (AKA carousel) easily and quickly
- ScriptableObject Factory: Create any ScriptableObject from a visual menu in the editor
- Actor System: Decouble game logic from MonoBehaviour