Awesome
RAJA Project Template
This project is a template that demonstrates how to use RAJA and BLT in an application project that uses CMake or Make.
Quick Start using CMake
Clone this repository, and all the submodules:
git clone --recursive https://github.com/llnl/raja-project-template
Before we describe how to build the project, it is important to note that it requires out-of-source builds.
To configure and build this project using a default compiler on your system, first create a build subdirectory in the top-level directory of this repo and then run CMake and make:
mkdir build && cd build
cmake ../
make
This will create the binary example.exe
in the ./bin
directory.
When you run the executable, you will see that it runs a sequential CPU kernel. You can also run an OpenMP multithreaded CPU kernel or a CUDA GPU kernel by enabling those features when you run CMake, specifically, passing the following options to CMake:
-DENABLE_OPENMP=On
will enable the OpenMP back-end (RAJA default:On
)-DENABLE_CUDA=On
will enable the CUDA back-end (RAJA default:Off
)
If you want to experiment with RAJA before trying it in your application,
you can modify the file ./src/example.cpp
, and rebuild the code by running
make
in the build
directory you created earlier.
Using CMake and an Installed Version of RAJA
This project can also be configured to use a pre-installed version of RAJA. This is the recommended method for using RAJA in most applications. Please see the RAJA documentation for details on building and installing RAJA.
Once you have RAJA installed, configure the project by specifying the RAJA
location using the CMake option RAJA_DIR
:
cmake -DRAJA_DIR=<path to RAJA install directory>/share/raja/cmake ../
Then build as before:
make
If you are building your application against an installed version of RAJA, it's important to make sure that the options you passed to CMake to build RAJA match the options you use to build this project, apart from the one indicated above.
Using RAJA with Make
To use RAJA in a project with a make-based build system, you need to add the
include
directory where RAJA is installed to your compile flags and
link against the installed RAJA library. You must also ensure that you add
the appropriate flags for any RAJA features you have enabled (e.g. -fopenmp
or equivalent if you built RAJA with OpenMP enabled).
For completeness, to compile and link the example in this project using the g++ compiler, you could do the following on the command line:
g++ -I <path to RAJA install directory>/include -std=c++11 -fopenmp ./src/example.cpp -o example.exe <path to RAJA install directory>/lib/libRAJA.a
Since most applications contain more than one source file, you probably want to create a Makefile to use to build your project. Here are the contents of a simple Makefile that builds the example in this project:
CXX=<compiler executable>
CXXFLAGS=-I$(INC_DIR) -std=c++11 -fopenmp
INC_DIR =<path to RAJA install directory>/include
LIB_DIR =<path to RAJA install directory>/include/lib
LIBS=-lRAJA
SRC_DIR=./src
OBJ_DIR=$(SRC_DIR)
OBJ = example.o
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.cpp
$(CXX) -c -o $@ $< $(CXXFLAGS)
example.exe: $(OBJ_DIR)/$(OBJ)
$(CXX) -o $@ $^ $(CXXFLAGS) -L $(LIB_DIR) $(LIBS)
.PHONY: clean
clean:
rm -f $(OBJ_DIR)/*.o example.exe
To try it out, you can copy these lines into a file called Makefile in the
top-level project directory and type 'make'. The executable example.exe
will
be generated in the same directory.
Next Steps
- For more information on RAJA, check out the RAJA tutorial
- For more information on using BLT and CMake, check out the BLT tutorial
If you have questions, comments or ideas, please join the RAJA mailing list on Google Groups here.
License
RAJA is licensed under the BSD 3-Clause license, (BSD-3-Clause or https://opensource.org/licenses/BSD-3-Clause).
Copyrights and patents in the RAJA project are retained by contributors. No copyright assignment is required to contribute to RAJA.
Unlimited Open Source - BSD 3-clause Distribution
LLNL-CODE-689114
OCEC-16-063
SPDX usage
Individual files contain SPDX tags instead of the full license text. This enables machine processing of license information based on the SPDX License Identifiers that are available here: https://spdx.org/licenses/
Files that are licensed as BSD 3-Clause contain the following text in the license header:
SPDX-License-Identifier: (BSD-3-Clause)