Awesome
LuaSnip
Features
- Tabstops
- Text-Transformations using Lua functions
- Conditional Expansion
- Defining nested Snippets
- Filetype-specific Snippets
- Choices
- Dynamic Snippet creation
- Regex-Trigger
- Autotriggered Snippets
- Easy Postfix Snippets
- Fast
- Parse LSP-Style Snippets either directly in Lua, as a VSCode package or a SnipMate snippet collection.
- Expand LSP-Snippets with nvim-compe (or its' successor, nvim-cmp (requires cmp_luasnip))
- Snippet history (jump back into older snippets)
- Resolve filetype at the cursor using Treesitter
Drawbacks
- Snippets that make use of the entire functionality of this plugin have to be defined in Lua (but 95% of snippets can be written in LSP-syntax).
Requirements
Neovim >= 0.7 (extmarks)
jsregexp
for lsp-snippet-transformations
(see here for some tips on installing it).
Setup
Install
-
With your preferred plugin manager i.e. vim-plug, Packer or lazy
Packer:use({ "L3MON4D3/LuaSnip", -- follow latest release. tag = "v2.*", -- Replace <CurrentMajor> by the latest released major (first number of latest release) -- install jsregexp (optional!:). run = "make install_jsregexp" })
lazy:
{ "L3MON4D3/LuaSnip", -- follow latest release. version = "v2.*", -- Replace <CurrentMajor> by the latest released major (first number of latest release) -- install jsregexp (optional!). build = "make install_jsregexp" }
vim-plug:
" follow latest release and install jsregexp. Plug 'L3MON4D3/LuaSnip', {'tag': 'v2.*', 'do': 'make install_jsregexp'} " Replace <CurrentMajor> by the latest released major (first number of latest release)
Check the
Releases
-section to the right for the latest major version. -
LuaSnip uses Semantic Versioning (with some leeway, big patches might end up as a Minor version)!
Releases will be tagged asvMajor.Minor.Patch
, we recommend following the latest Major release.
Consider watching the repository's releases so you're notified when a new version becomes available.
[!NOTE] On Windows, you need to use a shell that can run Unix commands (MinGW,MSYS2,etc). Luckily, Git offers a
sh.exe
, so you don't need to install a heavy MSYS2 environment. Other than Git, you also need a C compiler andmake
to installjsregexp
. You may also need to change the build command:make install_jsregexp CC=gcc.exe SHELL=C:/path/to/sh.exe .SHELLFLAGS=-c
:
SHELL=C:/path/to/Git/usr/bin/sh.exe # if Git/MinGW/MSYS2 `sh.exe` is not in PATH
.SHELLFLAGS=-c # if Git/MinGW/MSYS2 `sh.exe` is not in PATH
CC=gcc.exe # if CC's default value cc is not set (when `which cc` fails to find the compiler command)
NEOVIM_BIN_PATH=C:/path/to/Neovim/bin # if the Makefile fails to automatically detect the Neovim/bin path
Keymaps
In Vim script, with <Tab>
for jumping forward/expanding a snippet, <Shift-Tab>
for
jumping backward, and <Ctrl-E>
for changing the current choice when in a
choiceNode
...
" press <Tab> to expand or jump in a snippet. These can also be mapped separately
" via <Plug>luasnip-expand-snippet and <Plug>luasnip-jump-next.
imap <silent><expr> <Tab> luasnip#expand_or_jumpable() ? '<Plug>luasnip-expand-or-jump' : '<Tab>'
" -1 for jumping backwards.
inoremap <silent> <S-Tab> <cmd>lua require'luasnip'.jump(-1)<Cr>
snoremap <silent> <Tab> <cmd>lua require('luasnip').jump(1)<Cr>
snoremap <silent> <S-Tab> <cmd>lua require('luasnip').jump(-1)<Cr>
" For changing choices in choiceNodes (not strictly necessary for a basic setup).
imap <silent><expr> <C-E> luasnip#choice_active() ? '<Plug>luasnip-next-choice' : '<C-E>'
smap <silent><expr> <C-E> luasnip#choice_active() ? '<Plug>luasnip-next-choice' : '<C-E>'
... or in Lua, with a different set of keys: <Ctrl-K>
for expanding, <Ctrl-L>
for jumping forward, <Ctrl-J>
for jumping backward, and <Ctrl-E>
for
changing the active choice.
local ls = require("luasnip")
vim.keymap.set({"i"}, "<C-K>", function() ls.expand() end, {silent = true})
vim.keymap.set({"i", "s"}, "<C-L>", function() ls.jump( 1) end, {silent = true})
vim.keymap.set({"i", "s"}, "<C-J>", function() ls.jump(-1) end, {silent = true})
vim.keymap.set({"i", "s"}, "<C-E>", function()
if ls.choice_active() then
ls.change_choice(1)
end
end, {silent = true})
nvim-cmp
's wiki also contains an example for
setting up a super-tab-like mapping.
Add Snippets
Check out the doc for a general explanation of the loaders and their benefits. The following list serves only as a short overview.
-
VS Code-like: To use existing VS Code style snippets from a plugin (e.g. rafamadriz/friendly-snippets) simply install the plugin and then add
require("luasnip.loaders.from_vscode").lazy_load()
somewhere in your Neovim config. LuaSnip will then load the snippets contained in the plugin on startup. You can also easily load your own custom VSCode style snippets by passing the path to the custom snippet-directory to the load function:
-- load snippets from path/of/your/nvim/config/my-cool-snippets require("luasnip.loaders.from_vscode").lazy_load({ paths = { "./my-cool-snippets" } }) (Note: It's mandatory to have a 'package.json' file in the snippet directory. For examples, see documentation.)
For more info on the VS Code loader, check the examples or documentation.
-
SnipMate-like: Very similar to VS Code packages; install a plugin that provides snippets and call the
load
-function:require("luasnip.loaders.from_snipmate").lazy_load()
The SnipMate format is very simple, so adding custom snippets only requires a few steps:
- add a directory beside your
init.vim
(or any other place that is in yourruntimepath
) namedsnippets
. - inside that directory, create files named
<filetype>.snippets
and add snippets for the given filetype in it (for inspiration, check honza/vim-snippets).# comment snippet <trigger> <description> <snippet-body> snippet if C-style if if ($1) $0
Again, there are some examples and documentation.
- add a directory beside your
-
Lua: Add the snippets by calling
require("luasnip").add_snippets(filetype, snippets)
. An example for this can be found here.
This can also be done much cleaner, with all the benefits that come with using a loader, by using the loader for Lua
There's also a repository collecting snippets for various languages, molleweide/LuaSnip-snippets.nvim
Documentation
Getting started
You have two main choices: use SnipMate/VS Code snippets (easier) or write snippets in Lua (more complex but also more feature-rich). Here are some suggestions for getting started in either case:
- SnipMate or VS Code snippets: if you only want to write/load SnipMate or VS Code snippets and ignore Lua snippets (and this is definitely recommended if you don't yet need Lua snippets' more complicated features), check out the sections on loading VS Code or SnipMate packages in
DOC.md
. Of those two, SnipMate is definitely the more comfortable way of writing snippets. - Lua snippets: we suggest first watching or reading one of the introductory guides in the Resources for new users section below.
After getting familiar with the basics, you should check out the important LuaSnip features in the following list:
config
: Notable:region_check_events
for jumping to the end of snippets the cursor is no longer inside of,delete_check_events
for cleaning up snippets whose text was deleted, andenable_autosnippets
to enable automatic snippet expansion.extras
: This module contains many functions that make writing snippets significantly easier;fmt
andlambda
are especially useful.lua-loader
: A very useful way to load snippets, more comfortable than callingadd_snippets
.
Also supports hot reload (limited to buffers in the same Neovim instance as the edited file) and jumping to the files that provide snippets to the current buffer.- Advanced nodes:
functionNode
,dynamicNode
,choiceNode
andrestoreNode
.
Instead of reading about them in the doc, the first three are explained very well in this video by TJ DeVries.
Official docs and examples
Note: instead of immediately reading the official documentation, you may want to check out the Resources for new users section below since the docs are written more as a reference manual than as a tutorial for new users.
DOC.md
is the main documentation—it gives an overview of how to write snippets, explains the role and use case of each LuaSnip node, shows how to load snippets from Lua, VS Code, and SnipMate formats, and covers the available LuaSnip API.:help luasnip.txt
is a plain text version ofDOC.md
available with Neovim's:help
feature.- The file
Examples/snippets.lua
contains many example snippets written in Lua—we highly recommend looking through (or better yet,:luafile
ing) these example snippets before using LuaSnip's advanced features. - The Wiki contains some useful LuaSnip extensions and some examples of advanced snippets and configs.
- Configuration is documented in
DOC.md
as well.
【中文版】DOC in Chinese is here.
Resources for new users
Here are some LuaSnip videos and tutorials on the Web:
- Introductory and advanced YouTube videos by the one and only TJ DeVries. Unfortunately there were some breaking changes in LuaSnip since these videos were recorded:
- Snippets are now added via
ls.add_snippets
instead of withls.snippets = {}
- Snippets are now added via
- A guide to writing snippets in Lua with LaTeX-themed GIFs and real-life examples by @ejmastnak
- A collection of LuaSnip guides by @evesdropper, with most of them also in a LaTeX context
- An introductory LuaSnip video tutorial for beginners by Ziontee113
Inspired by vsnip.vim