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Easy to use, low-latency text-to-speech library for realtime applications

About the Project

RealtimeTTS is a state-of-the-art text-to-speech (TTS) library designed for real-time applications. It stands out in its ability to convert text streams fast into high-quality auditory output with minimal latency.

Important: Installation has changed to allow more customization. Please use pip install realtimetts[all] instead of pip install realtimetts now. More info here.

Hint: <strong>Check out Linguflex</strong>, the original project from which RealtimeTTS is spun off. It lets you control your environment by speaking and is one of the most capable and sophisticated open-source assistants currently available.

https://github.com/KoljaB/RealtimeTTS/assets/7604638/87dcd9a5-3a4e-4f57-be45-837fc63237e7

Key Features

Hint: check out RealtimeSTT, the input counterpart of this library, for speech-to-text capabilities. Together, they form a powerful realtime audio wrapper around large language models.

FAQ

Check the FAQ page for answers to a lot of questions around the usage of RealtimeTTS.

Documentation

The documentation for RealtimeTTS is available in the following languages:


Let me know if you need any adjustments or additional languages!

Updates

Latest Version: v0.4.21

Introducing StyleTTS2 engine:

https://github.com/user-attachments/assets/d1634012-ba53-4445-a43a-7042826eedd7

Introducing EdgeTTS engine:

https://github.com/user-attachments/assets/73ec6258-23ba-4bc6-acc7-7351a13c5509

See release history.

Added ParlerEngine. Needs flash attention, then barely runs fast enough for realtime inference on a 4090.

Parler Installation for Windows (after installing RealtimeTTS):

pip install git+https://github.com/huggingface/parler-tts.git
pip install torch==2.3.1+cu121 torchaudio==2.3.1 --index-url https://download.pytorch.org/whl/cu121
pip install https://github.com/oobabooga/flash-attention/releases/download/v2.6.3/flash_attn-2.6.3+cu122torch2.3.1cxx11abiFALSE-cp310-cp310-win_amd64.whl
pip install "numpy<2"

Tech Stack

This library uses:

🏠 Local processing (no internet required) 🌐 Requires internet connection

By using "industry standard" components RealtimeTTS offers a reliable, high-end technological foundation for developing advanced voice solutions.

Installation

Note: Basic Installation with pip install realtimetts is not recommended anymore, use pip install realtimetts[all] instead.

Note: Set output_device_index in TextToAudioStream if needed. Linux users: Install portaudio via apt-get install -y portaudio19-dev

The RealtimeTTS library provides installation options for various dependencies for your use case. Here are the different ways you can install RealtimeTTS depending on your needs:

Full Installation

To install RealtimeTTS with support for all TTS engines:

pip install -U realtimetts[all]

Custom Installation

Install only required dependencies using these options:

Example: pip install realtimetts[all], pip install realtimetts[azure], pip install realtimetts[azure,elevenlabs,openai]

Virtual Environment Installation

For those who want to perform a full installation within a virtual environment, follow these steps:

python -m venv env_realtimetts
env_realtimetts\Scripts\activate.bat
python.exe -m pip install --upgrade pip
pip install -U realtimetts[all]

More information about CUDA installation.

Engine Requirements

Different engines supported by RealtimeTTS have unique requirements. Ensure you fulfill these requirements based on the engine you choose.

SystemEngine

The SystemEngine works out of the box with your system's built-in TTS capabilities. No additional setup is needed.

GTTSEngine

The GTTSEngine works out of the box using Google Translate's text-to-speech API. No additional setup is needed.

OpenAIEngine

To use the OpenAIEngine:

AzureEngine

To use the AzureEngine, you will need:

Make sure you have these credentials available and correctly configured when initializing the AzureEngine.

ElevenlabsEngine

For the ElevenlabsEngine, you need:

CoquiEngine

Delivers high quality, local, neural TTS with voice-cloning.

Downloads a neural TTS model first. In most cases it be fast enough for Realtime using GPU synthesis. Needs around 4-5 GB VRAM.

On most systems GPU support will be needed to run fast enough for realtime, otherwise you will experience stuttering.

Quick Start

Here's a basic usage example:

from RealtimeTTS import TextToAudioStream, SystemEngine, AzureEngine, ElevenlabsEngine

engine = SystemEngine() # replace with your TTS engine
stream = TextToAudioStream(engine)
stream.feed("Hello world! How are you today?")
stream.play_async()

Feed Text

You can feed individual strings:

stream.feed("Hello, this is a sentence.")

Or you can feed generators and character iterators for real-time streaming:

def write(prompt: str):
    for chunk in openai.ChatCompletion.create(
        model="gpt-3.5-turbo",
        messages=[{"role": "user", "content" : prompt}],
        stream=True
    ):
        if (text_chunk := chunk["choices"][0]["delta"].get("content")) is not None:
            yield text_chunk

text_stream = write("A three-sentence relaxing speech.")

stream.feed(text_stream)
char_iterator = iter("Streaming this character by character.")
stream.feed(char_iterator)

Playback

Asynchronously:

stream.play_async()
while stream.is_playing():
    time.sleep(0.1)

Synchronously:

stream.play()

Testing the Library

The test subdirectory contains a set of scripts to help you evaluate and understand the capabilities of the RealtimeTTS library.

Note that most of the tests still rely on the "old" OpenAI API (<1.0.0). Usage of the new OpenAI API is demonstrated in openai_1.0_test.py.

Pause, Resume & Stop

Pause the audio stream:

stream.pause()

Resume a paused stream:

stream.resume()

Stop the stream immediately:

stream.stop()

Requirements Explained

Configuration

Initialization Parameters for TextToAudioStream

When you initialize the TextToAudioStream class, you have various options to customize its behavior. Here are the available parameters:

engine (BaseEngine)

on_text_stream_start (callable)

on_text_stream_stop (callable)

on_audio_stream_start (callable)

on_audio_stream_stop (callable)

on_character (callable)

output_device_index (int)

tokenizer (string)

language (string)

muted (bool)

level (int)

Example Usage:

engine = YourEngine()  # Substitute with your engine
stream = TextToAudioStream(
    engine=engine,
    on_text_stream_start=my_text_start_func,
    on_text_stream_stop=my_text_stop_func,
    on_audio_stream_start=my_audio_start_func,
    on_audio_stream_stop=my_audio_stop_func,
    level=logging.INFO
)

Methods

play and play_async

These methods are responsible for executing the text-to-audio synthesis and playing the audio stream. The difference is that play is a blocking function, while play_async runs in a separate thread, allowing other operations to proceed.

Parameters:
fast_sentence_fragment (bool)
fast_sentence_fragment_allsentences (bool)
fast_sentence_fragment_allsentences_multiple (bool)
buffer_threshold_seconds (float)
minimum_sentence_length (int)
minimum_first_fragment_length (int)
log_synthesized_text (bool)
reset_generated_text (bool)
output_wavfile (str)
on_sentence_synthesized (callable)
before_sentence_synthesized (callable)
on_audio_chunk (callable)
tokenizer (str)
tokenize_sentences (callable)
language (str)
context_size (int)
context_size_look_overhead (int)
muted (bool)
sentence_fragment_delimiters (str)
force_first_fragment_after_words (int)

CUDA installation

These steps are recommended for those who require better performance and have a compatible NVIDIA GPU.

Note: to check if your NVIDIA GPU supports CUDA, visit the official CUDA GPUs list.

To use a torch with support via CUDA please follow these steps:

Note: newer pytorch installations may (unverified) not need Toolkit (and possibly cuDNN) installation anymore.

  1. Install NVIDIA CUDA Toolkit: For example, to install Toolkit 12.X, please

    • Visit NVIDIA CUDA Downloads.
    • Select your operating system, system architecture, and os version.
    • Download and install the software.

    or to install Toolkit 11.8, please

    • Visit NVIDIA CUDA Toolkit Archive.
    • Select your operating system, system architecture, and os version.
    • Download and install the software.
  2. Install NVIDIA cuDNN:

    For example, to install cuDNN 8.7.0 for CUDA 11.x please

    • Visit NVIDIA cuDNN Archive.
    • Click on "Download cuDNN v8.7.0 (November 28th, 2022), for CUDA 11.x".
    • Download and install the software.
  3. Install ffmpeg:

    You can download an installer for your OS from the ffmpeg Website.

    Or use a package manager:

    • On Ubuntu or Debian:

      sudo apt update && sudo apt install ffmpeg
      
    • On Arch Linux:

      sudo pacman -S ffmpeg
      
    • On MacOS using Homebrew (https://brew.sh/):

      brew install ffmpeg
      
    • On Windows using Chocolatey (https://chocolatey.org/):

      choco install ffmpeg
      
    • On Windows using Scoop (https://scoop.sh/):

      scoop install ffmpeg
      
  4. Install PyTorch with CUDA support:

    To upgrade your PyTorch installation to enable GPU support with CUDA, follow these instructions based on your specific CUDA version. This is useful if you wish to enhance the performance of RealtimeSTT with CUDA capabilities.

    • For CUDA 11.8:

      To update PyTorch and Torchaudio to support CUDA 11.8, use the following commands:

      pip install torch==2.5.1+cu118 torchaudio==2.5.1 --index-url https://download.pytorch.org/whl/cu118
      
    • For CUDA 12.X:

      To update PyTorch and Torchaudio to support CUDA 12.X, execute the following:

      pip install torch==2.5.1+cu121 torchaudio==2.5.1 --index-url https://download.pytorch.org/whl/cu121
      

    Replace 2.3.1 with the version of PyTorch that matches your system and requirements.

  5. Fix for to resolve compatibility issues: If you run into library compatibility issues, try setting these libraries to fixed versions:

    pip install networkx==2.8.8
    pip install typing_extensions==4.8.0
    pip install fsspec==2023.6.0
    pip install imageio==2.31.6
    pip install networkx==2.8.8
    pip install numpy==1.24.3
    pip install requests==2.31.0
    

πŸ’– Acknowledgements

Huge shoutout to the team behind Coqui AI - especially the brilliant Eren GΓΆlge - for being the first to give us local high-quality synthesis with real-time speed and even a clonable voice!

Thank you Pierre Nicolas Durette for giving us a free tts to use without GPU using Google Translate with his gtts python library.

Contribution

Contributions are always welcome (e.g. PR to add a new engine).

License Information

❗ Important Note:

While the source of this library is open-source, the usage of many of the engines it depends on is not: External engine providers often restrict commercial use in their free plans. This means the engines can be used for noncommercial projects, but commercial usage requires a paid plan.

Engine Licenses Summary:

CoquiEngine

ElevenlabsEngine

AzureEngine

SystemEngine

GTTSEngine

OpenAIEngine

Disclaimer: This is a summarization of the licenses as understood at the time of writing. It is not legal advice. Please read and respect the licenses of the different engine providers if you plan to use them in a project.

Contributors

<a href="https://github.com/traceloop/openllmetry/graphs/contributors"> <img alt="contributors" src="https://contrib.rocks/image?repo=KoljaB/RealtimeTTS"/> </a>

Author

Kolja Beigel Email: kolja.beigel@web.de

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