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hihat

local Node/Browser development with Chrome DevTools

Runs a source file in a Chrome DevTools process. Saving the file will reload the tab.

This is useful for locally unit testing browser code with the full range of Web APIs (WebGL, WebAudio, etc). It provides access to profiling, debugger statements, network requests, and so forth.

It can also be used to develop typical Node projects, or as a generic Node REPL. For example, instead of using nodemon during development, you can use hihat to make use of a debugger.

Since it provides Browser and Node APIs, it can also be used for some simple CLI tooling, like saving a Canvas2D to a PNG file.

Under the hood, this uses electron, browserify and watchify.


Update: Jan 2016

A lot of new efforts are going toward devtool, a very similar project but without browserify and watchify under the hood. In many ways it replaces hihat, but not all. Both tools will continue to exist, although devtool will probably receive more regular enhancements and maintenance.

Install

NPM

This project is currently best suited as a global install. Use npm to install it like so:

npm install hihat -g

Basic Examples

Simplest case is just to run hihat on any source file that can be browserified (Node/CommonJS).

hihat index.js

Any options after -- will be passed to browserify. For example:

# transpile ES6 files
hihat tests/*.js -- --transform babelify

You can use --print to redirect console logging into your terminal:

hihat test.js --print | tap-spec

The process will stay open until you call window.close() from the client code. Also see the --quit and --timeout options in Usage.

Usage

Usage:

hihat [entries] [options] -- [browserifyOptions]

Options:

By default, browserify will use source maps. You can change this with --no-debug as a browserify option:

hihat test.js -- --no-debug

Node

Note: Users seeking the Node.js features may be more interested in devtool – very similar to hihat but better architected to deal with large Node applications.

hihat can also be used for developing simple Node modules. The --node flag will disable the "browser" field resolution and use actual Node modules for process, Buffer, "os", etc. It also exposes require statement outside of the bundle, so you can use it in the Chrome Console while developing.

For example, foobar.js

var fs = require('fs')

fs.readdir(process.cwd(), function (err, files) {
  if (err) throw err
  debugger
  console.log(files)
})

Now we can run the following on our file:

hihat foobar.js --node

screenshot

By default, enabling --node will also enable the Electron builtins. You can pass --no-electron-builtins to disable Electron modules and make the source behave more like Node.

Limitations

There are some known limitations with this approach.

REPL

If you specify hihat without any entry files, it will not invoke browserify or watchify. For example, you can use this as a generic alternative to the Node REPL, but with better debugging and various Web APIs.

hihat --node

Example:

repl

HTML index

By default, hihat will serve a simple HTML index.html file. You can use --index for an alternative. The path is relative to your current working directory.

hihat test.js --index=foo.html

And the following foo.html:

<!doctype html>
<head>
  <title>FOO</title>
  <meta charset="utf-8">
  </head>
<body>
  <script src="test.js"></script> 
</body>
</html>

You can also specify a --serve option to force a certain entry point for your bundle. For example:

hihat test.js --index=foo.html --serve=bundle.js

With this, your script tag would be:

<script src="bundle.js"></script> 

In most cases, --serve will default to the file name of your entry file. In complex cases, such as absolute paths or '.', it may default to 'bundle.js'.

Advanced Examples

Some more advanced uses of hihat.

prettify TAP in console

You can use the browserify plugin tap-dev-tool to pretty-print TAP output in the console.

# install it locally
npm install tap-dev-tool --save-dev

# now run it as a plugin
hihat test.js -- -p tap-dev-tool

Files that use tap or tape will be logged like so:

tap-dev-tool

write clipboard to stdout

Using the clipboard module in Electron, we can write it to stdout like so.

paste.js:

var clipboard = require('clipboard')
process.stdout.write(clipboard.readText() + '\n')
window.close()

Then run:

hihat paste.js --node --exec > clipboard.txt

This will write the clipboard contents to a new file, clipboard.txt.

save Canvas 2D to PNG image

Here is an example which writes a Canvas2D element into a new PNG image, using electron-canvas-to-buffer.

render.js

var toBuffer = require('electron-canvas-to-buffer')

var canvas = document.createElement('canvas')
var context = canvas.getContext('2d')
var width = canvas.width
var height = canvas.height

var gradient = context.createLinearGradient(0, 0, width, 0)
gradient.addColorStop(0, '#f39821')
gradient.addColorStop(1, '#f321b0')

context.fillStyle = gradient
context.fillRect(0, 0, width, height)

process.stdout.write(toBuffer(canvas, 'image/png'))
window.close()

Now run the following:

hihat render.js --node --exec > image.png

And the result of image.png will be:

image

See Also

License

MIT, see LICENSE.md for details.