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MJMaterialSwitch

<p align="center"> <img src="https://github.com/JaleelNazir/MJMaterialSwitch/blob/master/TiitleTheme.png" style="width: 600px;" /> </p>

Overview

<img src="MJMaterialSwitch.png" width="250" align="right" />

MJMaterialSwitch is google's material design like switch UI with animation features.

This library has cool and sophisticated animations, ripple effect and bounce effect. Also, customizable properties can be tweaked behaviors and enhance your application UI cool.

With this library, you can easily implement material design switch to your app.

<img src="MJMaterialSwitch1.png" width="600" align="center" /> <br/> <br/>

Usage

The simplest setup by code:

let xPos: CGFloat = (UIScreen.main.bounds.width / 2 ) - 22.5
let yPos: CGFloat = (UIScreen.main.bounds.height / 2 ) + 50.0
self.switch2 = MJMaterialSwitch(frame: CGRect(x: xPos , y: yPos, width: 64, height: 60))
self.switch2.addTarget(self, action: #selector(switchStateChanged(_:)), for: UIControl.Event.valueChanged)
self.switch2.tarckEdgeInset = UIEdgeInsets(top: 18, left: 0, bottom: 18, right: 0)
self.switch2.tag = 2
switch2.trackOnTintColor = UIColor.red.withAlphaComponent(0.6)
switch2.thumbOnTintColor = UIColor.red

// Call update UI method in last.
switch2.updateUI()

self.view.addSubview(self.switch2)

This is the simplest and easiest initialization.

Usage by xib and Storyboard

Customize Behaviors

MJMaterialSwitch has many prateters to customize behaviors as you like.

Style and size


var thumbOnTintColor: UIColor!
var thumbOffTintColor: UIColor!

var trackOnTintColor: UIColor!
var trackOffTintColor: UIColor!

var thumbDisabledTintColor: UIColor!
var trackDisabledTintColor: UIColor!

var isBounceEnabled: Bool = false
var isRippleEnabled: Bool = true
var rippleFillColor: UIColor = .gray
    

Author

Jaleel Nazir nazirjaleel@gmail.com <br> Buy me coffe: paypal

License

MJMaterialSwitch is available under the MIT license.