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Mecha

A parser combinator library for the Zig programming language. Time to make your own parser mech! mech

const mecha = @import("mecha");
const std = @import("std");

const Rgb = struct {
    r: u8,
    g: u8,
    b: u8,
};

fn toByte(v: u4) u8 {
    return @as(u8, v) * 0x10 + v;
}

const hex1 = mecha.int(u4, .{
    .parse_sign = false,
    .base = 16,
    .max_digits = 1,
}).map(toByte);
const hex2 = mecha.int(u8, .{
    .parse_sign = false,
    .base = 16,
    .max_digits = 2,
});
const rgb1 = mecha.manyN(hex1, 3, .{}).map(mecha.toStruct(Rgb));
const rgb2 = mecha.manyN(hex2, 3, .{}).map(mecha.toStruct(Rgb));
const rgb = mecha.combine(.{
    mecha.ascii.char('#').discard(),
    mecha.oneOf(.{ rgb2, rgb1 }),
});

test "rgb" {
    const testing = std.testing;
    const allocator = testing.allocator;
    const a = (try rgb.parse(allocator, "#aabbcc")).ok.value;
    try testing.expectEqual(@as(u8, 0xaa), a.r);
    try testing.expectEqual(@as(u8, 0xbb), a.g);
    try testing.expectEqual(@as(u8, 0xcc), a.b);

    const b = (try rgb.parse(allocator, "#abc")).ok.value;
    try testing.expectEqual(@as(u8, 0xaa), b.r);
    try testing.expectEqual(@as(u8, 0xbb), b.g);
    try testing.expectEqual(@as(u8, 0xcc), b.b);

    const c = (try rgb.parse(allocator, "#000000")).ok.value;
    try testing.expectEqual(@as(u8, 0), c.r);
    try testing.expectEqual(@as(u8, 0), c.g);
    try testing.expectEqual(@as(u8, 0), c.b);

    const d = (try rgb.parse(allocator, "#000")).ok.value;
    try testing.expectEqual(@as(u8, 0), d.r);
    try testing.expectEqual(@as(u8, 0), d.g);
    try testing.expectEqual(@as(u8, 0), d.b);
}