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WinReg v6.3.2

High-level C++ Wrapper Around the Low-level Windows Registry C-interface API

by Giovanni Dicanio

The Windows Registry C-interface API is very low-level and hard to use.

I developed some C++ wrappers around this low-level Win32 API, to raise the semantic level, using C++ classes like std::wstring, std::vector, etc. instead of raw C-style buffers and low-level mechanisms.

For example, the REG_MULTI_SZ registry type associated to double-NUL-terminated C-style strings is handled using a much easier higher-level vector<wstring>. My C++ code does the translation between high-level C++ STL-based stuff and the low-level Win32 C-interface API.

Moreover, Win32 error codes are translated to C++ exceptions. However, note that if you prefer checking return codes, there are also methods that follow this pattern (e.g. TryXxxx() methods like TryOpen(), TryGetDwordValue(), TryGetStringValue(), etc.).

The Win32 registry value types are mapped to C++ higher-level types according the following table:

Win32 Registry TypeC++ Type
REG_DWORDDWORD
REG_QWORDULONGLONG
REG_SZstd::wstring
REG_EXPAND_SZstd::wstring
REG_MULTI_SZstd::vector<std::wstring>
REG_BINARYstd::vector<BYTE>

This code is currently developed using Visual Studio 2019 with C++17 features enabled (/std:c++17). I have no longer tested the code with previous compilers. The code compiles cleanly at warning level 4 (/W4) in both 32-bit and 64-bit builds.

This is a header-only library, implemented in the WinReg.hpp header file.

WinRegTest.cpp contains some demo/test code for the library: check it out for some sample usage.

The library exposes four main classes:

There are many member functions inside the RegKey class, that wrap several parts of the native C-interface Windows Registry API, in a convenient higher-level C++ way.

For example, you can simply open a registry key and get registry values with C++ code like this:

RegKey  key{ HKEY_CURRENT_USER, L"SOFTWARE\\SomeKey" };

DWORD   dw = key.GetDwordValue (L"SomeDwordValue");
wstring s  = key.GetStringValue(L"SomeStringValue");

You can also open a registry key using a two-step construction process:

RegKey key;
key.Open(HKEY_CURRENT_USER, L"SOFTWARE\\SomeKey");

The above code will throw an exception on error. If you prefer to check return codes, you can do that as well, using a TryXxxx method, e.g.:

RegKey key;
RegResult result = key.TryOpen(HKEY_CURRENT_USER, L"SOFTWARE\\SomeKey");
if (! result)
{
    //
    // Open failed.
    //
    // You can invoke the RegResult::Code and RegResult::ErrorMessage methods
    // for further details.
    //
    ...
}

You can also enumerate all the values under a given key with simple C++ code like this:

auto values = key.EnumValues();

for (const auto & v : values)
{
    //
    // Process current value:
    //
    //   - v.first  (wstring) is the value name
    //   - v.second (DWORD)   is the value type
    //
    ...
}

You can simplify the above iteration code using C++17 structured bindings, as well:

auto values = key.EnumValues();

for (const auto & [valueName, valueType] : values)
{
    //
    // Use valueName and valueType
    //
    ...
}

You can also check if a key contains a given value or even a subkey, invoking the RegKey::ContainsValue and RegKey::ContainsSubKey methods, e.g.:

if (key.ContainsValue(L"Connie"))
{
    // The key contains the value named "Connie"
    ...
}

You can also use the RegKey::TryGet...Value methods, that return RegExpected<T> instead of throwing an exception on error:

//
// RegKey::TryGetDwordValue() returns a RegExpected<DWORD>;
// the returned RegExpected contains a DWORD on success, 
// or a RegResult instance on error.
//
// 'res' is a RegExpected<DWORD> in this case:
//
const auto res = key.TryGetDwordValue(L"SomeDwordValue");
if (res.IsValid())  // or simply:  if (res)
{
    //
    // All right: Process the returned value ...
    //
    // Use res.GetValue() to access the stored DWORD.
    //
}
else
{
    //
    // The method has failed: 
    //
    // The returned RegExpected contains a RegResult with an error code.
    // Use res.GetError() to access the RegResult object.
    //
}

Version Note: WinReg v5.1.1 is the latest version in which the TryGetXxxValue methods return std::optional<T> (discarding the information about the error code). Starting from v6.0.0, the TryGetXxxxValue methods return RegExpected<T> (which keeps the error information on failure).

Note that many methods are available in two forms: one that throws an exception of type RegException on error (e.g. RegKey::Open), and another that returns an error status object of type RegResult (e.g. RegKey::TryOpen) instead of throwing an exception. In addition, as indicated above, some methods like the RegKey::TryGet...Value ones return RegExpected instead of throwing exceptions; in case of errors, the returned RegExpected contains a RegResult storing the error code.

You can take a look at the test code in WinRegTest.cpp for some sample usage.

The library stuff lives under the winreg namespace.

See the WinReg.hpp header for more details and documentation.

Thanks to everyone who contributed to this project with some additional features and constructive comments and suggestions.