Awesome
OpenWorldGrassDemo
This demonstration uses Drawmeshinstancedindirect to draw an extensive meadow.
You can see demonstration in each of Built-in RP and URP.
- Built-in RP : Assets/Scenes/DemoScene_forBiRP.unity
- URP : Assets/Scenes/DemoScene_forURP.unity
Develop Environment
- Windows 10 home 64 bit
- Unity 2020.3.33f1
Licenses
This software is released under the MIT License.
This software uses the following MIT licensed software.
- EZAddresser https://github.com/Haruma-K/EZAddresser/blob/master/LICENSE.md
- UniTask https://github.com/Cysharp/UniTask/blob/master/LICENSE
References
https://www.gdcvault.com/play/1027033/Advanced-Graphics-Summit-Procedural-Grass
https://zhuanlan.zhihu.com/p/385533650
https://github.com/ColinLeung-NiloCat/UnityURP-MobileDrawMeshInstancedIndirectExample
https://github.com/ellioman/Indirect-Rendering-With-Compute-Shaders