Awesome
mcpelauncher-shadersmod
This is a mod for mcpelauncher-manifest that allows for RenderDragon shaders.
Usage:
Put your shaders in a folder called shaders in the data root folder. RenderDragon shaders have an extension of .material.bin
.
YSS shaders running with mod:
Building
PATH_TO_NDK="/path/to/ndk"
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x86
cmake -DCMAKE_TOOLCHAIN_FILE=$PATH_TO_NDK/build/cmake/android.toolchain.cmake -DANDROID_ABI=x86 ..
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x86_64
cmake -DCMAKE_TOOLCHAIN_FILE=$PATH_TO_NDK/build/cmake/android.toolchain.cmake -DANDROID_ABI=x86_64 ..
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armeabi-v7a
cmake -DCMAKE_TOOLCHAIN_FILE=$PATH_TO_NDK/build/cmake/android.toolchain.cmake -DANDROID_ABI=armeabi-v7a ..
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arm64-v8a
cmake -DCMAKE_TOOLCHAIN_FILE=$PATH_TO_NDK/build/cmake/android.toolchain.cmake -DANDROID_ABI=arm64-v8a ..